aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* Attempt to fix mantis issue #82, taking prims into inventory and then ↵MW2007-12-021-4/+16
| | | | rezzing them in another region.
* * Optimized usingslbsa712007-10-301-19/+18
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-5/+4
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* == The "right name and place" commit ==lbsa712007-10-051-14/+4
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-9/+5
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-5/+9
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-3/+3
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
|
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-1/+15
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* preliminary support for editing notecards and scripts. MW2007-08-141-0/+8
| | | | | Although there seems to sometimes be a problem of when you login again, old notecards and scripts will have their permissions messed up and you won't be able to even view their text. This seems to be related to the client's cache, and if you clear your client's cache, on the next login they should be fine again. [I have a couple of ideas about what might be causing this so hopefully will have it fixed soon.]
* Can now create some new empty inventory items (like notecards and scripts) ↵MW2007-08-141-2/+0
| | | | from the create menu in the inventory window. Although currently you can't update/edit them (and have those changes saved).
* Start of inventory items, when you upload a texture the data will now be ↵MW2007-08-141-1/+20
| | | | | | | stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
* More inventory work, should be able to now create new inventory folders and ↵MW2007-08-141-2/+2
| | | | | | | them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] The test is to make sure that it hasn't broke grid mode at all.
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-94/+94
|
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+94