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My fork of OpenSim for IG and MG, called SledjChisl.
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AssetServerBase.cs
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Author
Files
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2008-07-07
* remove redundant sync locking in AssetServerBase since this is already bein...
Justin Clarke Casey
1
-14
/
+2
2008-07-07
* remove unused CommitAssets() hook for now
Justin Clarke Casey
1
-5
/
+0
2008-06-14
* Start recording asset request failures
Justin Clarke Casey
1
-2
/
+6
2008-06-13
* refactor: catch asset service request exceptions at the AssetServerBase lev...
Justin Clarke Casey
1
-3
/
+20
2008-05-16
* Cache knowledge in the region server that the asset service has reported an...
Justin Clarke Casey
1
-1
/
+1
2008-05-16
Formatting cleanup.
Jeff Ames
1
-4
/
+4
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-5
/
+5
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-12
* Add comments and slight corrections to ClientView.AgentTextureCached
Justin Clarke Casey
1
-2
/
+2
2008-02-22
* Winnow the debug and info messages associated with stat fetching
Justin Clarke Casey
1
-0
/
+2
2008-02-21
"threads" command now works. I've added manual tracking of threads (only if c...
Tedd Hansen
1
-0
/
+1
2008-02-20
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (...
Justin Clarke Casey
1
-5
/
+5
2008-02-20
* Remove unused texture dictionaries from AssetCache
Justin Clarke Casey
1
-0
/
+4
2008-02-20
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
1
-4
/
+5
2008-02-19
Playing "Name that thread". Adding names and isbackground=true to all threads...
Tedd Hansen
1
-0
/
+1
2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
1
-6
/
+3
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
1
-1
/
+1
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-8
/
+10
2008-01-09
* removed another superfluous debug message
lbsa71
1
-2
/
+2
2008-01-02
* Trying to address TextureSender issues
lbsa71
1
-19
/
+19
2008-01-02
* Refactored out function to load specified AssetSet Xml
lbsa71
1
-2
/
+2
2007-12-28
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
Justin Clarke Casey
1
-97
/
+5
2007-12-27
* Optimized usings
lbsa71
1
-5
/
+5
2007-12-27
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
1
-4
/
+4
2007-12-20
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...
Jeff Ames
1
-1
/
+1
2007-12-19
Refactor asset request processing for consistent status information on whethe...
Justin Clarke Casey
1
-3
/
+34
2007-12-14
* ARequest changed name to AssetRequest and moved to own file.
lbsa71
1
-4
/
+21
2007-12-11
added copyright notices
Jeff Ames
1
-0
/
+28
2007-11-17
catch exceptions when loading malformed xml files
Jeff Ames
1
-15
/
+23
2007-11-06
* Added better logging to AssetCache
lbsa71
1
-19
/
+1
2007-11-01
debug tracing for asset server hangs
Sean Dague
1
-1
/
+3
2007-11-01
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...
MW
1
-1
/
+1
2007-11-01
Test on the grid asset problem, don't update to this version unless you just ...
MW
1
-1
/
+1
2007-10-30
* Optimized usings
lbsa71
1
-15
/
+11
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-16
/
+16
2007-10-29
Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...
MW
1
-1
/
+1
2007-10-29
fixed one bug (where the assets we read and created from the OpenSimAssetSet....
MW
1
-1
/
+5
2007-10-26
Very early first implementation of grid based assets.
Tleiades Hax
1
-18
/
+18
2007-10-22
* Return of R2162. /Take that SVN!/
Adam Frisby
1
-1
/
+1
2007-10-22
revert r2162 as it completely clobbered all the work on
Sean Dague
1
-2
/
+2
2007-10-22
* Major ass commit.
Adam Frisby
1
-2
/
+2
2007-10-19
get rid of all the ^M line endings
Sean Dague
1
-187
/
+187
2007-10-19
* some more refactoring + bugfix
lbsa71
1
-84
/
+92
2007-10-19
* Total refactoring of Asset Server for massive win
lbsa71
1
-0
/
+180