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path: root/OpenSim/Framework/Communications/Cache/AssetCache.cs (follow)
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* Fixed the asset download problem I think, solution might not be ideal but ↵MW2007-08-081-12/+9
| | | | works for now.
* Hopefully improved texture downloading (including the speed at which they ↵MW2007-08-081-35/+83
| | | | download), but still a few problems, it seems that the client has a quite short timeout for receiving a texture and if the whole texture isn't sent within this time, the client will request the texture again, With quite small textures this is fine, but it seems that with larger textures we can't send them fast enough and a infinite loop develops where the client keeps requesting a texture and we keep trying to send it, but are never fast enough. So I've for now put code in that so that the server will try to send a texture only once and then after that will ignore future requests from that client for that texture.
* Deleting objects should now work. But beware they aren't send to your trash ↵MW2007-07-291-0/+1
| | | | folder or anything so there is at the moment no way to recover deleted objects.
* Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2007-07-271-8/+7
| | | | | | | | you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
* More work on inventory and opensim library.MW2007-07-261-337/+457
| | | | | Fixed a number of bugs in the AssetCache related to asset downloading.
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-561/+561
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* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+561