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path: root/OpenSim/Framework/Communications/Cache/AssetCache.cs (follow)
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* move the locks closer to the data, sqlite for assets now works like a champSean Dague2007-09-111-9/+3
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-101-6/+6
* Some work on Module loading/management.MW2007-09-041-1/+6
* Added some place holder classes for various modules.MW2007-08-301-36/+39
* Deleted a few old files that are no longer used.MW2007-08-271-3/+3
* Stopped EntityBase from implementing IScriptHost, as don't think it should, m...MW2007-08-271-1/+1
* Another small tweak to image sending.MW2007-08-271-1/+2
* Tweaks to assetcache to make texture downloading better (I hope)Brian McBee2007-08-271-13/+14
* See if this fixes the 0x0 texture size problems, and speeds up texture downlo...MW2007-08-261-2/+3
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-261-32/+69
* Second attempt to commit : Test to see if this change improves or makes worse...MW2007-08-251-1/+1
* A little bit of cleaning up.MW2007-08-221-1/+1
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-26/+43
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-3/+5
* Fixed the asset download problem I think, solution might not be ideal but wor...MW2007-08-081-12/+9
* Hopefully improved texture downloading (including the speed at which they dow...MW2007-08-081-35/+83
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-0/+1
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-271-8/+7
* More work on inventory and opensim library.MW2007-07-261-337/+457
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-561/+561
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+561