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My fork of OpenSim for IG and MG, called SledjChisl.
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AssetCache.cs
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2008-02-27
another attempt at fixing asset lockups
MW
1
-224
/
+247
2008-02-27
Hopefully fixed the bug that was causing a lot of the freezing. Which was hap...
MW
1
-33
/
+51
2008-02-25
* Start sending "ImageNotFound" packet back to the client if we can't find an...
Justin Clarke Casey
1
-24
/
+8
2008-02-22
* Improve alignment of packet queue stats headigns
Justin Clarke Casey
1
-1
/
+1
2008-02-22
* Winnow the debug and info messages associated with stat fetching
Justin Clarke Casey
1
-6
/
+17
2008-02-21
"threads" command now works. I've added manual tracking of threads (only if c...
Tedd Hansen
1
-0
/
+1
2008-02-20
* Eliminate AssetCache.CopyAsset()
Justin Clarke Casey
1
-26
/
+4
2008-02-20
* Only count download requests for assets which are not already waiting for d...
Justin Clarke Casey
1
-5
/
+6
2008-02-20
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (...
Justin Clarke Casey
1
-9
/
+11
2008-02-20
* Remove unused texture dictionaries from AssetCache
Justin Clarke Casey
1
-48
/
+69
2008-02-20
Report command string on ConsoleBase.RunCommand exception
Justin Clarke Casey
1
-2
/
+2
2008-02-20
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
1
-21
/
+49
2008-02-20
* re-enabled AssetNotFound code
lbsa71
1
-15
/
+16
2008-02-20
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
1
-70
/
+101
2008-02-19
Playing "Name that thread". Adding names and isbackground=true to all threads...
Tedd Hansen
1
-0
/
+1
2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
1
-3
/
+1
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
1
-3
/
+3
2008-02-09
* fixed typo. thanks, nebadon!
lbsa71
1
-1
/
+1
2008-02-09
* Refactored some asset code and in the process uncovered a bug; now, I think...
lbsa71
1
-10
/
+14
2008-02-09
* added count of texture data bytes and asset bytes
lbsa71
1
-6
/
+18
2008-02-09
* Added count of temporary assets
lbsa71
1
-0
/
+23
2008-02-09
* added two new commands (for debug/disaster recovery)
lbsa71
1
-25
/
+55
2008-02-08
fix the issue found on IRC this morning. The logging call was mistructured
Sean Dague
1
-1
/
+2
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-11
/
+10
2008-02-04
* Lowered maxchunk from 1500 bytes to 1250 bytes to make sure packets fit bel...
Adam Frisby
1
-1
/
+1
2008-01-31
* Add asset/texture cache statistics to region server console
Justin Clarke Casey
1
-3
/
+21
2008-01-15
* Mother of all commits:
Adam Frisby
1
-1
/
+1
2008-01-10
Whitespace cleanup.
Jeff Ames
1
-1
/
+1
2008-01-02
* Trying to address TextureSender issues
lbsa71
1
-3
/
+3
2007-12-27
* Optimized usings
lbsa71
1
-25
/
+24
2007-12-22
Make copying of scripts into prim inventories more reliable on the first atte...
Justin Clarke Casey
1
-3
/
+45
2007-12-22
minor refactor
Justin Clarke Casey
1
-3
/
+8
2007-12-19
Misc. cleanup:
Jeff Ames
1
-46
/
+14
2007-12-14
Thank you Justin for:
Charles Krinke
1
-52
/
+27
2007-12-14
patch from justincc for Mantis #163 - Opening a script in inventory longer th...
Teravus Ovares
1
-11
/
+36
2007-12-10
more work on texture downloading.
MW
1
-265
/
+38
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-12-06
reversing the r2599 patch, as this started causing CreateThread errors for
Sean Dague
1
-6
/
+1
2007-12-06
* now the throttle timer is stopped whilst processing Queue so that it won't ...
lbsa71
1
-1
/
+6
2007-11-23
* Refactored NumPackets calculation
lbsa71
1
-20
/
+21
2007-11-18
* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...
Teravus Ovares
1
-8
/
+8
2007-11-18
first stab at implementation of CopyInventoryItem
Jeff Ames
1
-0
/
+11
2007-11-11
Fixed bug in assetcache where certain textures were not being packetized corr...
Brian McBee
1
-1
/
+1
2007-11-06
* Added better logging to AssetCache
lbsa71
1
-42
/
+66
2007-11-01
* Diuerse beavtificatems
lbsa71
1
-2
/
+2
2007-11-01
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...
MW
1
-4
/
+4
2007-10-31
made illogical bitwise operations logical
Jeff Ames
1
-1
/
+1
2007-10-30
* Optimized usings
lbsa71
1
-107
/
+100
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-29
* Removed AssetNotFound as it crashes client
lbsa71
1
-13
/
+13
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