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My fork of OpenSim for IG and MG, called SledjChisl.
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AgentAssetTransactionsManager.cs
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2008-02-16
Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...
MW
1
-1
/
+4
2008-02-13
Commenting and a spelling correction
Justin Clarke Casey
1
-3
/
+13
2008-02-13
* Clean up the agent's asset transactions when it is removed from the scene
Justin Clarke Casey
1
-2
/
+17
2008-02-13
* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
Justin Clarke Casey
1
-35
/
+81
2008-02-12
Refactor: factor a method out of AgentAssetTransactionsManager
Justin Clarke Casey
1
-13
/
+2
2008-02-12
* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...
Justin Clarke Casey
1
-11
/
+26
2008-02-11
Re-enabled Inventory creation of body parts
MW
1
-2
/
+5
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
1
-1
/
+1
2008-02-09
* Change logger to handle [<entry>] where <entry> contains non alphabetic cha...
Justin Clarke Casey
1
-1
/
+1
2008-02-08
* Stop asset transactions hanging around after they've completed
Justin Clarke Casey
1
-2
/
+18
2007-12-27
* Optimized usings
lbsa71
1
-1
/
+1
2007-12-10
more work on texture downloading.
MW
1
-2
/
+2
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-12-01
Attempt to fix mantis issue # 65, seems like it is a race condition between t...
MW
1
-4
/
+7
2007-10-30
* Optimized usings
lbsa71
1
-19
/
+18
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-7
/
+7
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-26
Another attempt to fix the image sending bug (next week, I intend to rewrite ...
MW
1
-2
/
+3
2007-08-15
More work on inventory, can now create other inventory types, like Clothes an...
MW
1
-5
/
+31
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-81
/
+81
2007-07-22
Think I've recovered my deleted files, so hopefully it works now.
MW
1
-87
/
+81
2007-07-16
changed to native line ending encoding
Sean Dague
1
-87
/
+87