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path: root/OpenSim/Framework/Communications/Cache/AgentAssetTransactions.cs (follow)
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* Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of ↵MW2008-02-161-0/+3
| | | | | | | CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though. But its one more thing out of the CommsManager. One day we will kill the CommsManager!
* Clean up more unnecessary String.Format callsJeff Ames2008-02-131-4/+3
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* Commenting and a spelling correctionJustin Clarke Casey2008-02-131-2/+2
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* * Refactor: Move last commit's refactor back to AgentAssetTransactionsManagerJustin Clarke Casey2008-02-131-0/+47
| | | | | | | | * Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others * I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you. * Add/correct comments
* * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and ↵Justin Clarke Casey2008-02-121-0/+509
align classes with file names * Small amount of ndoc * This will probably require a prebuild and nant clean