Commit message (Collapse) | Author | Files | Lines | ||
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2010-12-20 | Shooting in the dark for solutions to the appearance problem | Mic Bowman | 1 | -6/+6 | |
2010-12-03 | Various bug fixes for appearance handling: more aggressive reset of textures ↵ | Mic Bowman | 1 | -0/+4 | |
and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging. | |||||
2010-11-23 | Fix some crashes caused by the addition of the CreatorData column | Melanie | 1 | -0/+1 | |
2010-10-29 | Rationalize the logging messages from the merged appearance branch, ↵ | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
commenting out most of them as per Mic | |||||
2010-10-28 | Configuration of persistent baked textures and save/send delays. | Master ScienceSim | 1 | -1/+13 | |
2010-10-22 | Revert "Merge remote branch 'otakup0pe/mantis5110'" | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c. | |||||
2010-10-22 | Revert "* more url / hg cleanup" | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d. | |||||
2010-10-20 | * more url / hg cleanup | Jonathan Freedman | 1 | -1/+1 | |
2010-10-20 | Major refactoring of appearance handling. | Master ScienceSim | 1 | -1/+3 | |
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. | |||||
2010-10-14 | * Tweaked the upload response and now at least uploading the mesh works. | Teravus Ovares (Dan Olivares) | 1 | -0/+14 | |
* Binary error on downloading the mesh though.. so still not yet working. | |||||
2010-10-14 | Kill some magic numbers in the caps module | Melanie | 1 | -3/+3 | |
2010-10-11 | * more url / hg cleanup | Jonathan Freedman | 1 | -1/+1 | |
2010-09-12 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2010-09-02 | Implement UploadBakedTexture cap | Melanie Thielker | 1 | -0/+105 | |
2010-08-20 | Unit test breakage fix. | Diva Canto | 2 | -3/+3 | |
2010-07-02 | Clean up IMoneyModule and adjust the other modules to the changes | Melanie Thielker | 1 | -1/+1 | |
2010-05-15 | Finalized the client's TCP IP address verification process for HG1.5. | Diva Canto | 1 | -2/+10 | |
2010-02-22 | Changed asset CreatorID to a string | John Hurliman | 1 | -1/+1 | |
2010-02-22 | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 1 | -1/+1 | |
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
2009-12-22 | Add missing file | Melanie | 1 | -0/+54 | |
2009-12-22 | Add a data path for error messages | root | 1 | -8/+13 | |
Committed from my other box where git is not configured properly Signed-off-by: Melanie <melanie@t-data.com> | |||||
2009-11-11 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2009-11-05 | Changing the AssetBase constructors to avoid initializing assets with an ↵ | John Hurliman | 1 | -4/+1 | |
unknown asset type, and log an error if it ever does happen | |||||
2009-11-04 | Backport the fixes to WebFetchInventoryDescendents to the UDP | Melanie | 1 | -1/+1 | |
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory. | |||||
2009-10-02 | * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵ | John Hurliman | 2 | -3/+3 | |
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization? | |||||
2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2009-09-10 | Many databases contain folders with invalid folder ID. Folder IDs are | Melanie | 1 | -1/+1 | |
supposed to be within -1 .. 22 and other values break inventory loading. This patch fixes it and allows inventory to load. Invalid folder types will be treated as ordinary folders. | |||||
2009-09-02 | Correct the icons on wearables in agent inventory. To fully correct the issue | Melanie | 1 | -1/+1 | |
immediately, run update inventoryfolders set version=version+1; | |||||
2009-09-02 | Prevent the Viewer's threaded inventory retrieval causing a OOM and overload | Melanie | 1 | -35/+45 | |
the inventory server by serializing upstream requests. | |||||
2009-08-29 | Fix up WebFetchInventoryDescendents to really return all data needed, | Melanie | 1 | -16/+12 | |
especially the folder version and the subfolders. Fixes inventory search hang and folders not loading. | |||||
2009-08-28 | Modify CAPS inventory code. Currently this is not executed | Melanie | 3 | -31/+92 | |
2009-06-22 | Update svn properties. | Jeff Ames | 26 | -3275/+3275 | |
2009-06-18 | * Corrected CAPS namespaces | Arthur Valadares | 26 | -26/+26 | |
* "luke, use the sed" | |||||
2009-06-18 | Moved OpenSim/Framework/Communications/Capabilities up to ↵ | diva | 26 | -0/+3286 | |
OpenSim/Framework/Capabilities. Didn't change the namespace because VC# is not helping, and this would imply manually changing more than 50 files. So the namespace is still OpenSim.Framework.Communications.Capabilities, to be cleaned up later by someone with more energy. |