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path: root/OpenSim/Framework/BlockingQueue.cs (follow)
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* bad merge?UbitUmarov2015-09-011-3/+2
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| * let BlockingQueue timeout work as its suposed to and not wait for everUbitUmarov2014-07-241-3/+2
* | Extend locking in BlockingQueue to cover operations that are not guaranteed t...Justin Clark-Casey (justincc)2014-03-181-10/+8
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* Revert "Revert "I confuse myself. Let's try this variable name instead.""Diva Canto2013-07-181-3/+3
* Revert "Revert "Do the same trick that dahlia did for Dequeue(timeout)""Diva Canto2013-07-181-2/+3
* Revert "Revert "Didn't mean to commit this change in BlockingQueue.cs""Diva Canto2013-07-181-1/+1
* Reverting the reverts I did yesterday. cpu-branch has now beenDiva Canto2013-07-181-1/+1
* Revert "Cleared up much confusion in PollServiceRequestManager. Here's the hi...Diva Canto2013-07-171-1/+1
* Revert "Didn't mean to commit this change in BlockingQueue.cs"Diva Canto2013-07-171-1/+1
* Revert "Do the same trick that dahlia did for Dequeue(timeout)"Diva Canto2013-07-171-3/+2
* Revert "I confuse myself. Let's try this variable name instead."Diva Canto2013-07-171-3/+3
* I confuse myself. Let's try this variable name instead.Diva Canto2013-07-171-3/+3
* Do the same trick that dahlia did for Dequeue(timeout)Diva Canto2013-07-171-2/+3
* Didn't mean to commit this change in BlockingQueue.csDiva Canto2013-07-171-1/+1
* Cleared up much confusion in PollServiceRequestManager. Here's the history:Diva Canto2013-07-171-1/+1
* minor: Add warning method doc about possibly inconsistent results returned fr...Justin Clark-Casey (justincc)2013-07-161-1/+19
* Revert "Revert "MSDN documentation is unclear about whether exiting a lock() ...Justin Clark-Casey (justincc)2013-07-161-5/+8
* Revert "MSDN documentation is unclear about whether exiting a lock() block wi...Justin Clark-Casey (justincc)2013-07-161-8/+5
* MSDN documentation is unclear about whether exiting a lock() block will trigg...dahlia2013-07-161-5/+8
* Formatting cleanup.Jeff Ames2009-10-191-3/+3
* Fixing LLClientView memory leakJames J Greensky2009-10-011-1/+4
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* * Support loading empty folders in an iarJustin Clarke Casey2009-03-131-0/+1
* Update svn properties. Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-091-1/+1
* * Fixed a major memory leak in packet processing - PacketQueue.Close is never...Adam Frisby2008-11-081-0/+9
* - adding Dequeue with a timeout to the BlockingQueueHomer Horwitz2008-09-271-0/+17
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-2/+2
* Refactor the packet scheduling out of ClientView. Add intelligentMelanie Thielker2008-07-221-3/+17
* * Spring cleaning.Adam Frisby2008-04-291-6/+6
* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-241-3/+3
* Possible fix for the 100% CPU issue. I've not fully Sean Dague2008-04-141-2/+8
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-0/+5
* Mostly debugging verbosity which I shall very shortly comment out.Justin Clarke Casey2008-02-091-1/+6
* * Added lock to Contains to avoid enumeration exceptionslbsa712008-01-031-1/+4
* * Trying to address TextureSender issueslbsa712008-01-021-9/+16
* * Optimized usingslbsa712007-12-271-2/+2
* minor refactorJustin Clarke Casey2007-12-221-1/+1
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-2/+2
* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+58