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2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-03-13* Support loading empty folders in an iarJustin Clarke Casey1-0/+1
2008-11-09Update svn properties. Add copyright headers. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-08* Fixed a major memory leak in packet processing - PacketQueue.Close is ↵Adam Frisby1-0/+9
never called, causing the PacketQueue for dead clients to be preserved (including it's contents). * This patch is highly experimental and may cause clients to not be able to connect, if this is the case, it will be rolled back in approximately 5 minutes.
2008-09-27- adding Dequeue with a timeout to the BlockingQueueHomer Horwitz1-0/+17
2008-07-23Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames1-2/+2
2008-07-22Refactor the packet scheduling out of ClientView. Add intelligentMelanie Thielker1-3/+17
resending, timeouts, packet discarding. Add notification event for packet discarding. Add priority scheduling for packet queues. Add outgoing duplicate detection facility. Correct packet sequencing. Make provisions for automatic server side throttle adjustments (comes in next installment)
2008-04-29* Spring cleaning.Adam Frisby1-6/+6
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-04-24replace hard tabs with 4 spaces to be consistant in the source.Sean Dague1-3/+3
Please adjust your editors to not use hard tabs.
2008-04-14Possible fix for the 100% CPU issue. I've not fully Sean Dague1-2/+8
confirmed that this fixes the issue, however functional correctness of BlockingQueue requires that these locks be put into place anyway.
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson1-0/+5
support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
2008-02-09Mostly debugging verbosity which I shall very shortly comment out.Justin Clarke Casey1-1/+6
Just want to try this out on windows quickly.
2008-01-03* Added lock to Contains to avoid enumeration exceptionslbsa711-1/+4
2008-01-02* Trying to address TextureSender issueslbsa711-9/+16
* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present * introduced some TryGetValue and various code convention stuff
2007-12-27* Optimized usingslbsa711-2/+2
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-22minor refactorJustin Clarke Casey1-1/+1
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-0/+0
2007-10-30* Optimized usingslbsa711-1/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-07-16changed to native line ending encodingSean Dague1-58/+58
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-3/+1
* added some licensing info