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path: root/OpenSim/Framework/AvatarWearable.cs (follow)
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* * Spring cleaning.Adam Frisby2008-04-291-15/+19
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+3
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-26/+27
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* Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson2008-03-041-2/+33
| | | | support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* * Renamed AgentWearable to AvatarWearablelbsa712007-12-181-0/+71
* Made Terrain texture temp (it's re-created on every run)