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My fork of OpenSim for IG and MG, called SledjChisl.
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AvatarWearable.cs
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2008-04-29
* Spring cleaning.
Adam Frisby
1
-15
/
+19
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-3
/
+3
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+27
2008-03-04
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
1
-2
/
+33
2007-12-27
* Optimized usings
lbsa71
1
-1
/
+1
2007-12-18
* Renamed AgentWearable to AvatarWearable
lbsa71
1
-0
/
+0
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-31
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
lbsa71
1
-0
/
+0
2007-10-31
set svn:eol-style
Jeff Ames
1
-70
/
+70
2007-10-30
* Optimized usings
lbsa71
1
-3
/
+2
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-72
/
+72
2007-10-29
* ModuleLoader: Privatized some too-public fields
lbsa71
1
-0
/
+6
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-07-27
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
1
-2
/
+8
2007-07-26
More work on inventory and opensim library.
MW
1
-1
/
+4
2007-07-25
Added the default shape to the OpenSim library. Now need to get the new ruth ...
MW
1
-1
/
+1
2007-07-16
changed to native line ending encoding
Sean Dague
1
-57
/
+57
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-3
/
+0