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path: root/OpenSim/Framework/AvatarAppearance.cs (follow)
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* fix a constant that meant pants still weren't working. nowSean Dague2008-05-191-2/+2
| | | | | | you really can have pants.
* Formatting cleanup.Jeff Ames2008-05-171-24/+24
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* prime the wearables structure, which should fix the exceptionSean Dague2008-05-161-0/+8
| | | | | | FluxOne found.
* add to / from hash mapping for grid serializationSean Dague2008-05-161-0/+74
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* Formatting cleanup.Jeff Ames2008-05-161-3/+3
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* appearance now survives logout. Tommorrow will involve movingSean Dague2008-05-161-0/+10
| | | | | | | the MSSQL and MYSQL mappers back in under datastores and looking at doing gid bits for this
* fix bad default initializationSean Dague2008-05-151-0/+2
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* add the rest of my UserAppearance created methods toSean Dague2008-05-151-0/+117
| | | | | | AvatarAppearance
* minor refactor of some properties for readabilitySean Dague2008-05-151-35/+35
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* refactoring to move AvatarAppearance into Framework andSean Dague2008-05-151-0/+217
move the appearance sending bits to ScenePresence