aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/AvatarAppearance.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* make lots of properties virtual, which lets nhibernate doSean Dague2008-06-251-36/+36
| | | | | | some proxy object optimizations.
* fix a constant that meant pants still weren't working. nowSean Dague2008-05-191-2/+2
| | | | | | you really can have pants.
* Formatting cleanup.Jeff Ames2008-05-171-24/+24
|
* prime the wearables structure, which should fix the exceptionSean Dague2008-05-161-0/+8
| | | | | | FluxOne found.
* add to / from hash mapping for grid serializationSean Dague2008-05-161-0/+74
|
* Formatting cleanup.Jeff Ames2008-05-161-3/+3
|
* appearance now survives logout. Tommorrow will involve movingSean Dague2008-05-161-0/+10
| | | | | | | the MSSQL and MYSQL mappers back in under datastores and looking at doing gid bits for this
* fix bad default initializationSean Dague2008-05-151-0/+2
|
* add the rest of my UserAppearance created methods toSean Dague2008-05-151-0/+117
| | | | | | AvatarAppearance
* minor refactor of some properties for readabilitySean Dague2008-05-151-35/+35
|
* refactoring to move AvatarAppearance into Framework andSean Dague2008-05-151-0/+217
move the appearance sending bits to ScenePresence