Commit message (Collapse) | Author | Files | Lines | ||
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2019-05-19 | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 1 | -5/+5 | |
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 1 | -2/+2 | |
2012-11-14 | A few more AssemblyInfos in a few more dlls. | Diva Canto | 1 | -0/+33 | |
2010-02-22 | Changed asset CreatorID to a string | John Hurliman | 1 | -1/+1 | |
2010-02-22 | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 1 | -1/+2 | |
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
2009-11-11 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -5/+5 | |
2009-11-05 | Changing the AssetBase constructors to avoid initializing assets with an ↵ | John Hurliman | 1 | -9/+12 | |
unknown asset type, and log an error if it ever does happen | |||||
2009-09-10 | fix spurious loading... messages on iar load by creating folders as version ↵ | Justin Clark-Casey (justincc) | 1 | -2/+0 | |
1 rather than version 0 | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-02-17 | - remove the Metadata property from AssetBase and return all previous | Mike Mazur | 1 | -1/+1 | |
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit | |||||
2009-02-12 | * optimized usings. | lbsa71 | 1 | -1/+1 | |
2009-02-04 | - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it | Mike Mazur | 1 | -1/+1 | |
- trim trailing whitespace | |||||
2008-12-29 | * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes | Justin Clarke Casey | 1 | -9/+5 | |
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml * This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone) and via the user and asset config xml files for grid mode * Thanks to SirKimba for the patch | |||||
2008-11-08 | Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵ | Tedd Hansen | 1 | -2/+2 | |
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. | |||||
2008-09-06 | Mantis #2133 | Melanie Thielker | 1 | -2/+2 | |
Thank you, Xugu Madison and ChrisDown, for a patch that fixes linux filename extensions from .Xml back to .xml | |||||
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -5/+5 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-07-27 | Mantis#1817. Thank you kindly, sacha magne, for a patch that: | lbsa71 | 1 | -8/+16 | |
* Fixes a simulator crash when an asset file is missing on loading asset library. | |||||
2008-06-23 | * Remove all use of asset.InvType, as outlined in mailing list discussion | Justin Clarke Casey | 1 | -2/+0 | |
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic | |||||
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -10/+10 | |
2008-05-01 | * Breaking all the code, breaking all the code..! | Adam Frisby | 1 | -4/+4 | |
* Made a bunch more members static, removed some dead code, general cleaning. | |||||
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -5/+3 | |
(this took a while to run). | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-02-10 | Clean up logging calls using String.Format explicitly | Jeff Ames | 1 | -6/+6 | |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -9/+9 | |
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | |||||
2008-01-15 | * Mother of all commits: | Adam Frisby | 1 | -3/+3 | |
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. | |||||
2008-01-02 | * Refactored out function to load specified AssetSet Xml | lbsa71 | 1 | -8/+13 | |
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)' | |||||
2007-12-29 | Allow OpenSim operators to specify their own asset sets without needing to ↵ | Justin Clarke Casey | 1 | -19/+59 | |
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow. | |||||
2007-12-28 | Migrate opensim default assets up another directory in preparation for ↵ | Justin Clarke Casey | 1 | -2/+2 | |
extraction of hardcoded asset locations into xml | |||||
2007-12-28 | Move OpenSimAssetSet assets file up into assets pending further changes | Justin Clarke Casey | 1 | -1/+1 | |
2007-12-28 | Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main | Justin Clarke Casey | 1 | -0/+119 | |