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2012-11-14A few more AssemblyInfos in a few more dlls.Diva Canto1-0/+33
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+2
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2009-11-11minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-5/+5
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman1-9/+12
unknown asset type, and log an error if it ever does happen
2009-09-10fix spurious loading... messages on iar load by creating folders as version ↵Justin Clark-Casey (justincc)1-2/+0
1 rather than version 0
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur1-1/+1
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
2009-02-12* optimized usings.lbsa711-1/+1
2009-02-04- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur1-1/+1
- trim trailing whitespace
2008-12-29* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changesJustin Clarke Casey1-9/+5
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml * This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone) and via the user and asset config xml files for grid mode * Thanks to SirKimba for the patch
2008-11-08Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen1-2/+2
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-09-06Mantis #2133Melanie Thielker1-2/+2
Thank you, Xugu Madison and ChrisDown, for a patch that fixes linux filename extensions from .Xml back to .xml
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-5/+5
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-07-27Mantis#1817. Thank you kindly, sacha magne, for a patch that:lbsa711-8/+16
* Fixes a simulator crash when an asset file is missing on loading asset library.
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey1-2/+0
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-05-16Formatting cleanup.Jeff Ames1-10/+10
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-4/+4
* Made a bunch more members static, removed some dead code, general cleaning.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-5/+3
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-6/+6
2008-02-05Converted logging to use log4net.Jeff Ames1-9/+9
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-15* Mother of all commits:Adam Frisby1-3/+3
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-02* Refactored out function to load specified AssetSet Xmllbsa711-8/+13
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
2007-12-29Allow OpenSim operators to specify their own asset sets without needing to ↵Justin Clarke Casey1-19/+59
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow.
2007-12-28Migrate opensim default assets up another directory in preparation for ↵Justin Clarke Casey1-2/+2
extraction of hardcoded asset locations into xml
2007-12-28Move OpenSimAssetSet assets file up into assets pending further changesJustin Clarke Casey1-1/+1
2007-12-28Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey1-0/+119