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* HG Landmarks now working.Diva Canto2011-06-031-0/+3
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* Fix handling of landmarks for systems with culture settings other than ↵Marck2010-11-261-2/+10
| | | | en_US. This fixes Mantis #5177.
* * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-221-1/+1
| | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
* Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-051-3/+1
| | | | unknown asset type, and log an error if it ever does happen
* * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-1/+1
| | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-171-4/+4
| | | | | | | | | properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-041-4/+4
| | | | | - trim trailing whitespace
* Mantis #2142Melanie Thielker2008-09-071-1/+2
| | | | | | | Thank you, HomerHorwitz, for a patch that fixes landmark teleport and about landmarks with the new OMV types.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-5/+5
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-2/+1
| | | | | | * This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
* * Spring cleaning.Adam Frisby2008-04-291-3/+3
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-241-1/+1
| | | | | | Please adjust your editors to not use hard tabs.
* * Patch from ChrisDown to fix odd results when using landmarks. Thanks ↵Teravus Ovares2008-04-171-1/+1
| | | | | | | Chris! (Tweaked slightly so avatar don't end up underground). * Removed some testing notices I had in there that were obnoxious.
* * Applying melanie's Landmark patch. Thanks Melanie!Teravus Ovares2008-04-161-0/+2
| | | | | * To make a landmark, you currently have to enable admin options in the advanced menu first. We're working on this.. however use the admin options solution in the mean time.
* Formatting cleanup.Jeff Ames2008-03-181-27/+27
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* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+59