| Commit message (Collapse) | Author | Age | Files | Lines |
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properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
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- trim trailing whitespace
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Thank you, HomerHorwitz, for a patch that fixes landmark teleport
and about landmarks with the new OMV types.
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
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* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
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Please adjust your editors to not use hard tabs.
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Chris! (Tweaked slightly so avatar don't end up underground).
* Removed some testing notices I had in there that were obnoxious.
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* To make a landmark, you currently have to enable admin options in the advanced menu first. We're working on this.. however use the admin options solution in the mean time.
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* shortened references
* Removed redundant 'this'
* Normalized EOF
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notice of doom
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