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path: root/OpenSim/Framework/AnimationSet.cs (follow)
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* partial mantis 8219; on creating or updating items (animationsets, ↵UbitUmarov2017-07-281-2/+20
| | | | wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-1/+1
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* Merge branch 'ubitworkmaster'Melanie Thielker2014-10-031-0/+48
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| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-291-35/+26
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| * | change permitions againUbitUmarov2014-09-261-3/+3
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| * | change it again...UbitUmarov2014-09-261-11/+36
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| * | remove unnecessary argument refUbitUmarov2014-09-261-1/+1
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| * | make c# more happyUbitUmarov2014-09-261-2/+2
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| * | change animset permitions to reflect no transfer natureUbitUmarov2014-09-261-4/+8
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| * | add centerlized AnimationSet item permitions settingUbitUmarov2014-09-261-0/+19
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* | | Also store names of assets in the AnimationSetMelanie Thielker2014-10-031-6/+36
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* | Make changes to AnimationSet to allow indexing by names rather than indices. ↵Melanie Thielker2014-09-271-35/+26
|/ | | | Add some debugging output and prepare for parsing an ascii-based format.
* Rename = too genericMelanie Thielker2014-09-251-2/+2
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* Add the AnimationSet skelMelanie Thielker2014-09-251-0/+99