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2013-11-19rename private field ACD.ViewerInternal to m_viewerInternal in line with ↵Justin Clark-Casey (justincc)1-5/+6
conventions used elsewhere in code
2013-11-19Stop AgentCircuitData.Viewer.get() from throwing an error if no Viewer has ↵Justin Clark-Casey (justincc)1-1/+1
been set. Continue to return null instead.
2013-11-19Normalize viewer version string to accomodate new style version reporting in ↵Latif Khalifa1-1/+24
the viewers
2012-07-12Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)1-0/+5
Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures.
2011-12-16Commented a couple of verbose debug messages.Diva Canto1-1/+1
2011-12-09minor: comment out "unpacked appearance" log mesasge for nowJustin Clark-Casey (justincc)1-1/+1
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)1-4/+7
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
2011-05-19HG Friends working to some extent: friendships offered and accepted ↵Diva Canto1-0/+1
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-04-28Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵Diva Canto1-69/+0
quite some time.
2011-02-05Add sane packing of ServiceURLs -- OSDMap. The old way (OSDArray) is still ↵Diva Canto1-1/+29
supported for backwards compatibility, but will be removed in the future.
2010-11-27Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman1-20/+15
into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
2010-11-08Formatting cleanup.Jeff Ames1-3/+3
2010-10-30Logins work now, but avatars are green ugly gnomes.Melanie1-2/+0
2010-10-30READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie1-51/+0
It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
2010-10-26Small cleanup and add more debugging informationMaster ScienceSim1-2/+2
2010-10-25Half of the compatibility is working. Login into a new region withMaster ScienceSim1-8/+5
old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
2010-10-25Intermediate commit for backward compatability; does not compile yetMic Bowman1-33/+32
2010-10-20Major refactoring of appearance handling.Master ScienceSim1-9/+52
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
2010-10-03Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto1-1/+36
client ip address to agent circuit data, so that it's always there.
2010-05-05Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker1-0/+11
is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
2010-01-29Works for grid login.Diva Canto1-9/+15
2010-01-28HG 1.5 is in place. Tested in standalone only.Diva Canto1-0/+5
2010-01-27Added ExternalName config on Gatekeeper.Diva Canto1-0/+9
2010-01-17Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto1-0/+4
2010-01-17* Added ServiceURLs to AgentCircuitData.Diva Canto1-0/+21
* Fixed a configuration buglet introduced yesterday in StandaloneHypergrid.ini.
2010-01-13Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.Diva Canto1-16/+22
2010-01-12Fixed more appearance woes that showed up using remote connectors. ↵Diva Canto1-1/+53
Appearance is now being passed with AgentCircuitData, as it should be.
2009-08-16Making attachments work again. Tons of debug more. This needs more testing ↵Diva Canto1-0/+1
and a lot of cleaning.
2009-08-12minor: commentsTeravus Ovares (Dan Olivares)1-0/+68
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-03-12Minor bug fix. Thanks daTwitch.diva1-1/+2
2009-02-17Major change to how appearance is managed, including changes in login and ↵diva1-0/+1
user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
2009-02-12* optimized usings.lbsa711-6/+3
2009-01-03Plumbing for moving InformRegionOfChildAgent over to RESTComms: pack and ↵diva1-0/+84
unpack methods for AgentCircuitData. This code is not used yet.
2008-12-14Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke1-0/+5
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-19/+19
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-04-29* Spring cleaning.Adam Frisby1-26/+26
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-03* Changed the license headers. The Data Framework is now all OpenSim. Yay! ↵lbsa711-0/+1
*toots*
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2007-12-27* Optimized usingslbsa711-5/+5
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-12-07* Serialized data properly for the InterRegionSingleton InformRegionChild methodTeravus Ovares1-3/+7
* This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking.
2007-12-07* Added class sAgentCircuitData and unmarked AgentCircuitData as Serializable.Teravus Ovares1-1/+50
* Created converter constructors between sAgentCircuitData and AgentCircuitData
2007-10-31fix typo in filenameSean Dague1-0/+0
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-0/+0
2007-10-31set svn:eol-styleJeff Ames1-51/+51
2007-10-30* Optimized usingslbsa711-4/+7
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-49/+49
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1