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* Fix SQLite database plugin for UserAccountData queries with a single word.Marck2010-08-151-1/+1
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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-134-10/+10
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* Enforce DB limits on region name to 32 chars, or else (not good). Removed a ↵Diva Canto2010-08-101-0/+3
| | | | piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name.
* Even if all data migratios are up to date, still print the current revision ↵Justin Clark-Casey (justincc)2010-08-091-3/+2
| | | | to the log
* Add distance sort for null, tooMelanie2010-08-081-2/+5
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* Thank you, Marck00, for a patch that implemented region distance sortingMelanie Thielker2010-08-083-4/+31
| | | | for fallback regions. Applied with changes.
* Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-066-17/+69
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| * fix mysql/mssql prim serialization problemJustin Clark-Casey (justincc)2010-08-042-12/+4
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| * Implement MediaUrl persistence for MySQL and MsSQLJustin Clark-Casey (justincc)2010-08-032-6/+18
| | | | | | | | Not sure how I forgot this. This may resolve problems with media textures not persisting over restart for these databases.
| * get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)2010-08-033-9/+15
| | | | | | | | | | using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
| * add mssql support for media on a primJustin Clark-Casey (justincc)2010-07-262-4/+15
| | | | | | | | compiles but not tested. please test and correct if necessary!
| * add mysql support for media on a primJustin Clark-Casey (justincc)2010-07-262-3/+14
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| * relocate serialization code from SQLiteRegionData to MoapModule using load ↵Justin Clark-Casey (justincc)2010-07-261-53/+2
| | | | | | | | | | | | | | | | | | | | and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
| * Put a wrapper around the media texture region serializationJustin Clark-Casey (justincc)2010-07-261-15/+43
| | | | | | | | | | | | THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data.
| * add missing regionstore migration file for new fields. D'oh!Justin Clark-Casey (justincc)2010-07-261-0/+6
| | | | | | | | this should enable persistence now
| * fix bug where prim persistence would fail if media had never been setJustin Clark-Casey (justincc)2010-07-261-6/+9
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| * fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-261-2/+8
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| * Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-261-4/+32
| | | | | | | | This is currently persisting media as an OSDArray serialized to LLSD XML.
* | White space from previous commit.Diva Canto2010-07-314-85/+85
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* | Implemented console command "show hyperlinks".Marck2010-07-314-85/+87
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* Removed a few obsolete mono addin references. Mantis #4854Diva Canto2010-07-141-9/+0
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* comment out obsolete assert that 'item has been passed to another user since ↵Justin Clark-Casey (justincc)2010-07-141-1/+1
| | | | it was last set' perms flag was set when a prim item was added to a scene object
* Revamp the permissions propagation. This MAY mess up. Please test.Melanie2010-07-131-1/+1
| | | | | | | Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs.
* Hopefully fixes mantis #4852Diva Canto2010-07-082-4/+4
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* Same patch as before but for SQLite.Diva Canto2010-06-271-0/+8
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* Added checks to XInventory DB layer to truncate names and descriptions.Diva Canto2010-06-271-1/+9
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* minor: fix spelling mistake interupt -> interrupt in migrationsJustin Clark-Casey (justincc)2010-06-251-6/+3
| | | | This is for mantis 4783
* Revert "This is a HACK! Downright nasty. For some reason, the devs of the mysql"Melanie2010-06-191-7/+0
| | | | | | Didn't do what it said on the package! This reverts commit 8643db3ef0c4dca709d85fc37240a18fd9049520.
* This is a HACK! Downright nasty. For some reason, the devs of the mysqlMelanie2010-06-191-0/+7
| | | | | connector have decided that their vision of timeouts is the only valid one. This uses reflection to show them the finger. Please test.
* Revert "Set command timeout to infinity on migrations"Melanie2010-06-171-1/+0
| | | | This reverts commit 51d30fd34a950e0cd71d61ce0666a6d1e90bf233.
* Set command timeout to infinity on migrationsMelanie2010-06-171-0/+1
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* * Deleted duplicated migration that was failing anyway.Diva Canto2010-06-141-2/+0
| | | | * Added an error message in initial estate owner creation that makes it clear what needs to happen.
* Add the BEGIN; I had missedMelanie2010-06-091-0/+1
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* Re-add Migration version 32, which apparently got dropped completely.Melanie2010-06-091-0/+72
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* Changed XInventoryData's CreatorID to a string.Diva Canto2010-06-081-1/+1
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* * Changed CreatorIDs consistently to varchar(128)Diva Canto2010-06-087-53/+62
| | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
* Add a migration to adjust types in the WL table. The new connector likes thatMelanie2010-06-081-0/+6
| | | | better
* get TestSaveIarV0_1() working again by setting up an ↵Justin Clark-Casey (justincc)2010-06-042-3/+2
| | | | | | OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly
* remove estate stuff in sqlite region migrations since this also exists in ↵Justin Clark-Casey (justincc)2010-06-041-54/+1
| | | | | | estate migrations, change Sandbox to sandbox in sqlite region migrations re-enabling the sqlite data tests revealed these errors!
* add sqlite database back to database testsJustin Clark-Casey (justincc)2010-06-042-2/+2
| | | | | this appears to be okay even though we reuse it between runs without deleting it first. size of the database appears not to be changing though that could be deceptive
* Fix bug where prim items were not loaded in the new sqlite database handlerJustin Clark-Casey (justincc)2010-06-041-27/+39
| | | | This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
* Merge branch 'unitests'Melanie2010-05-2634-1198/+1147
|\ | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * Minor correction to AssetTests.csAlexRa2010-05-261-3/+3
| | | | | | | | (forgot to change test descriptions, has no effect on running the tests)
| * Ensured that tests are skipped for wrong conn string, also m_log chngAlexRa2010-05-231-2/+23
| | | | | | | | | | | | | | | | | | | | The base test class now tries to connect to DB, ignores all tests in the class if unable to. Also m_log changed to instance field (which in this case shouldn't cause any problems), to avoid having to define it separately in each derived class. Here I touched things that I don't understand well (using log4net), so please review this commit.
| * Removed (unused?) empty SQL files from MSSQL resource dirAlexRa2010-05-239-0/+0
| | | | | | | | | | | | There was a whole bunch of these SQL files, all empty and apparently unused. Removing them is just a clean-up, if anybody has a reason for these files to be there, feel free to revert.
| * MySQL Migrations: Minor correcton to Region/Estate splitAlexRa2010-05-232-6/+12
| | | | | | | | (some Estate SQL left behind in the Region migration)
| * MSSQL Migration: CreatorID in InventoryItems changed to VARCHAR(36)AlexRa2010-05-231-0/+70
| | | | | | | | Again, the same thing about potentially having non-GUID CreatorID.
| * Various minor changes in the data testsAlexRa2010-05-235-16/+18
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| * Further corrections to MS SQL stores (now passes all tests)AlexRa2010-05-232-89/+49
| | | | | | | | | | | | | | | | | | | | | | Besides, AssetData is slightly optimized to StoreAsset in one request ("IF EXISTS() UPDATE ... ELSE INSERT ...") The main change in the MS SQL Inventory implem. is that it now return empty list (or whatever) when called with UUID.Zero, which is consistent with how the code for other DBs work. I did no changes at all in XInventory, as there is no test set for them.
| * Split migrations for RegionStore and EstateStore (see WARNING!)AlexRa2010-05-234-103/+157
| | | | | | | | | | | | | | | | | | | | | | | | ok, so the estate stores now want their own migration files, but as it happened the SQL definition were inside the Region migrations. It seems better/cleaner to keep each 'store' separately updatable. WARNING: any editing in the middle of the migration scripts (as opposite to just appending to them) has the potential of messing up updates of existing databases. As far as I can see, this one is (probably) safe, the worst that could happen is the EstateStore migration silently fail if the estate the tables are already there.