Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | MySQLAssetData.cs now supports asset_flags, CreatorID | AlexRa | 2010-05-19 | 1 | -5/+7 | |
| | ||||||
* | MySQL: added CreatorID, moved asset_flag to migration script | AlexRa | 2010-05-19 | 1 | -0/+8 | |
| | ||||||
* | SQLite: CreatorID added (and asset_flags moved) to the migration script | AlexRa | 2010-05-19 | 1 | -0/+24 | |
| | ||||||
* | Added CreatorID to SQLite asset data | AlexRa | 2010-05-19 | 1 | -15/+27 | |
| | ||||||
* | A bit of harmless refactoring in SQLiteAssetData.cs | AlexRa | 2010-05-19 | 1 | -10/+3 | |
| | ||||||
* | Kind of fixed Melanie's "Exception(sql)" correction | AlexRa | 2010-05-19 | 1 | -2/+2 | |
| | | | | | | | Throwing an Ex. with SQL command in the message looks weird, this is a bit better, but I'm still not sure if that's the proper way to handle. Also, there is a catch one level up, so is this one necessary? | |||||
* | Change appender to deal with line feeds more intelligently. | Melanie | 2010-05-19 | 1 | -1/+1 | |
| | | | | | | | Change migration error reporting to not truncate the statement when reporting. It's a bit messier than the old error reporting, but at least one gets an idea of what could be wrong again. And things look a lot neater now. | |||||
* | Clean up output a bit | Melanie | 2010-05-19 | 2 | -8/+11 | |
| | ||||||
* | Fix the migration message to say "Continuing" again. Remove line feed, which | Melanie | 2010-05-19 | 1 | -1/+1 | |
| | | | | prevented the full message from displaying. | |||||
* | Remove the return that was inserted in the last merge to allow | Melanie | 2010-05-19 | 1 | -1/+0 | |
| | | | | migrations to continue in the face of an error | |||||
* | Revert "Allow migration steps to fail again without bringing down the house" | Melanie | 2010-05-19 | 1 | -1/+1 | |
| | | | | This reverts commit 167db502593de5f535d8c322005c63ef263940ed. | |||||
* | Allow migration steps to fail again without bringing down the house | Melanie | 2010-05-19 | 1 | -1/+1 | |
| | ||||||
* | Merge commit 'alex/mssql-estate-bugfix' | Melanie | 2010-05-18 | 1 | -49/+41 | |
|\ | | | | | | | | | | | | | This fixes some type conversion bugs and also makes the estate lists work properly for MSSQL. Strawberry, please check this. Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | Massive bugfix in MSSQLEstateData (now works!) | AlexRa | 2010-05-18 | 1 | -49/+41 | |
| | | ||||||
* | | Make m_log in migrations private. Define new m_log in derived class | Melanie | 2010-05-18 | 2 | -1/+3 | |
| | | ||||||
* | | Binary Guids are 16 chars long. Fix parser. | Melanie | 2010-05-18 | 1 | -1/+1 | |
| | | ||||||
* | | Some more corrections after MySQL connector update | AlexRa | 2010-05-19 | 2 | -2/+3 | |
| | | ||||||
* | | All (?) MySQL stores fixed to use DBGuid.FromDB() | AlexRa | 2010-05-19 | 5 | -92/+68 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | This was needed if we want to update to the latest MySQL connector dll. It automatically converts CHAR(36) to Guids, so getting them as strings no longer works. By using DBGuid.FromDB(), we unlink from any particular storage format of GUIDs, could even make them BINARY(16) if we like. Actually not all MySql units are touched, but the remaining ones don't seem to be affected (they don't read GUIDs from DB) | |||||
* | | Added DBGuids.cs (static func DBGuid.FromDB() | AlexRa | 2010-05-19 | 1 | -0/+44 | |
| | | | | | | | | | | | | | | | | This DBMS-independent function to be used converting UUIDs from whatever format used in the DB (string/binary/Guid). This is mostly needed for MySQL, as in MSSQL they are always UNIQUEIDENTIFIERs and in SQLite always strings (but would look better if we use it there anyway). | |||||
* | | MS SQL migrations converted to the new format | AlexRa | 2010-05-16 | 77 | -2008/+2273 | |
| | | ||||||
* | | Migrations for SQLite converted to new format | AlexRa | 2010-05-16 | 46 | -709/+828 | |
| | | ||||||
* | | Converted MySQL migration history to the new format | AlexRa | 2010-05-16 | 79 | -1008/+1228 | |
| | | | | | | | | | | Replaced all NNN_StoreName.sql migration resources with a more readable, single-file-per-store | |||||
* | | Added MySqlMigrations.cs (supports stored proc/funcs) | AlexRa | 2010-05-16 | 1 | -0/+85 | |
| | | | | | | | | | | Uses MySqlScript class to correctly run proc/func definitions that need delimiter change. Requires MySql.Data.dll 6.2 or later. | |||||
* | | Migration.cs supports single-file migration history format | AlexRa | 2010-05-16 | 1 | -104/+233 | |
|/ | | | | | | | | | | Scans for migration resources in either old-style "scattered" (one file per version) or new-style "integrated" format (single file "Resources/{StoreName}.migrations[.nnn]") with ":VERSION nnn" sections). In the new-style migrations it also recognizes ':GO' separators for parts of the SQL script that must be sent to the server separately. The old-style migrations are loaded each in one piece and don't support the ':GO' feature. Status: TESTED and works fine in all modes! | |||||
* | OK, this really fixes it, I promise. | Diva Canto | 2010-05-09 | 1 | -2/+2 | |
| | ||||||
* | Yey for unit tests. The previous commit had a couple of bugs on SQL ↵ | Diva Canto | 2010-05-09 | 2 | -3/+3 | |
| | | | | statements. Fixed here. | |||||
* | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 2010-05-09 | 8 | -9/+36 | |
| | | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | |||||
* | Add Delete handler to SQLite (NG) | Melanie | 2010-05-09 | 1 | -15/+16 | |
| | ||||||
* | Implement the "delete" path for assets. Adds a new option to allow remote ↵ | Melanie | 2010-05-09 | 6 | -1/+34 | |
| | | | | asset deletion in robust handler. | |||||
* | Add a field asset_flags and a corresponding enum to the asset database. This | Melanie | 2010-05-09 | 2 | -3/+10 | |
| | | | | | | | CHANGES THE ASSET SERVER PROTOCOL and means you CAN NOT MIX PRIOR VERSIONS WITH LATER ONES. It may also eat your babies, yada, yada, yada. The usual cautions for migrations to the assets table apply. Coding: Can not guarantee nut free. | |||||
* | These files are part of the GridUserService write-up. | Diva Canto | 2010-05-07 | 3 | -0/+94 | |
| | ||||||
* | GridUserService in place. Replaces the contrived concept of storing user's ↵ | Diva Canto | 2010-05-07 | 10 | -228/+25 | |
| | | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs. | |||||
* | Fixed: migration #2 for SQLite. Problem was that ATTACH cannot be done ↵ | Diva Canto | 2010-05-04 | 1 | -3/+2 | |
| | | | | inside a transaction. | |||||
* | Allow regions to get the list of the other regions in the estate | Melanie Thielker | 2010-05-04 | 1 | -1/+30 | |
| | ||||||
* | Refix the fix | Melanie Thielker | 2010-05-03 | 1 | -1/+1 | |
| | ||||||
* | Add folder version incrementing to XInventoryService. Fixes offline give | Melanie Thielker | 2010-05-03 | 1 | -0/+31 | |
| | | | | for avatar->avatar | |||||
* | Switched everything to XInventory by default. The old Inventory is still ↵ | Diva Canto | 2010-05-02 | 3 | -1/+48 | |
| | | | | there for now, in case bugs pop up with XInventory. | |||||
* | minor: eliminate more debug Console.WriteLines, convert one to logging instead | Justin Clark-Casey (justincc) | 2010-04-30 | 3 | -3/+11 | |
| | ||||||
* | take out some debug logging in the sqlite db adaptor | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -3/+3 | |
| | ||||||
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-30 | 2 | -56/+60 | |
|\ | ||||||
| * | Refactoring in Migration.cs: "using()" instead of explicit Dispose() | AlexRa | 2010-04-28 | 1 | -52/+56 | |
| | | | | | | | | This ensures that 'cmd' gets disposed on errors | |||||
| * | Fixed comments in Migration.cs: wrong argument order (no change to code) | AlexRa | 2010-04-28 | 1 | -2/+2 | |
| | | ||||||
| * | Just a bit of spellchecking in the comments | AlexRa | 2010-04-28 | 1 | -2/+2 | |
| | | ||||||
* | | rename SQLiteNG to SQLite and SQLite to SQLiteLegacy | Justin Clark-Casey (justincc) | 2010-04-30 | 70 | -422/+423 | |
|/ | | | | | | | this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita. | |||||
* | get region prim saving working properly in SQLiteNG | Justin Clark-Casey (justincc) | 2010-04-23 | 1 | -10/+13 | |
| | | | | it wasn't working because of debug work that I'd forgotton to take out | |||||
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-23 | 11 | -11/+11 | |
|\ | ||||||
| * | put SQLiteNG classes in their own namespace to avoid confusion | Justin Clark-Casey | 2010-04-23 | 12 | -12/+12 | |
| | | ||||||
* | | dispose of the DbCommand used to execute migrations after we've finished ↵ | Justin Clark-Casey (justincc) | 2010-04-23 | 2 | -2/+3 | |
|/ | | | | | | with it rather than within the loop disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway | |||||
* | minor: correct the assembly information for SQLiteNG | Justin Clark-Casey (justincc) | 2010-04-23 | 1 | -2/+2 | |
| | ||||||
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-23 | 1 | -0/+2 | |
|\ |