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* * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa712009-02-205-15/+15
| | | | 0.6.3.* to better track down dll ref and overwrite problems.
* * Apply http://opensimulator.org/mantis/view.php?id=3195Justin Clarke Casey2009-02-2030-30/+73
| | | | | | | * Access NHibernate Manager as read-only property rather than public field * Thanks Tommil
* Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames2009-02-202-4/+56
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* * Reverted the AssetServer fix, apparently something was dependent on ↵lbsa712009-02-191-0/+9
| | | | IAssetDataPlugin being in OpenSim.Data
* * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ↵lbsa712009-02-191-9/+0
| | | | | | | rid of ugly CoreModules dependency on AssetServer.exe * And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
* * Apply http://opensimulator.org/mantis/view.php?id=3151Justin Clarke Casey2009-02-1912-28/+37
| | | | | | | * Fixes NHibernate overflow exception when saving some objects (under at least PostgreSQL 8.3) * Thanks Tommil!
* * Apply http://opensimulator.org/mantis/view.php?id=3142Justin Clarke Casey2009-02-1930-180/+1125
| | | | | | | | | * Changes varchar(36) columns to UUID type in MSSQL - this will be much more efficient * ===As always, please, please backup your database before applying this patch=== * Thanks Ruud Lathrop (for the patch) and StrawberryFride (for the review)
* Fix estate ban list persistence in MySQL and reenable testsMelanie Thielker2009-02-182-16/+1
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* remove legacy pre-migration code for mysql grid adapter, who knew thisSean Dague2009-02-181-55/+0
| | | | | was still in there.
* remove all the very old create and upgrade sql files, these wereSean Dague2009-02-1717-288/+0
| | | | | outdated by migrations 6 months ago.
* * Moved the nifty MySQLEstateData connectionstring password-stripper out ↵lbsa712009-02-171-31/+15
| | | | into the Util project
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-176-79/+77
| | | | | | | | | properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
* * Apply http://opensimulator.org/mantis/view.php?id=3166Justin Clarke Casey2009-02-1612-62/+280
| | | | | | | * Adds estate access list supports to NHibernate data module * Thanks Tommil
* line ending fixes and set native eol propertySean Dague2009-02-1614-804/+804
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* - remove dependency on OpenSim.Grid.AssetServer.Plugins.Opensim inMike Mazur2009-02-163-3/+0
| | | | | | | | OpenSim.Data.*.addin.xml, this is cruft left over from previous testing - fix example SQLite connection string in AssetInventoryServer.ini.example
* AssetInventoryServer plugins can't be a dependency for the ↵Mike Mazur2009-02-161-1/+0
| | | | OpenSim.Data.MySQL addin.
* Rename NewAssetServer AssetInventoryServer and fully qualify withMike Mazur2009-02-161-1/+1
| | | | | OpenSim.Grid.AssetInventoryServer.
* - add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for ↵Mike Mazur2009-02-164-0/+4
| | | | | | | | OpenSim.Data.*.addin.xml - remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml - add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
* Mantis 3164. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-143-88/+494
| | | | | | | | | * Added tests for manager, user and group lists. * Added test for ban list. The test had to be left as ignored as native MySQL throws exception when ban is saved. * Added utility class to support parametrized unit tests for range checking.
* Remove the "?" that I inadvertently got into the first line Charles Krinke2009-02-141-1/+1
| | | | | of EstateRegionLink.cs
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-1420-57/+803
| | | | | | | | | | | | | | | | | | | * Created value object for EstateRegionLink for storing the estate region relationship. * Refactored slightly NHibernateManager and NHibernateXXXXData implementations for accesing nhibernate generated ID on insert. ** Changed NHibernateManager.Save method name to Insert as it does Insert. ** Changed NHibernateManager.Save return value object as ID can be both UUID and uint currently. ** Changed NHibernateManager.Load method Id parameter to object as it can be both UUID and uint. * Created NHibernateEstateData implementation. This is the actual estate storage. * Created NHibernate mapping files for both EstateSettings and EstateRegionLink * Created MigrationSyntaxDifferences.txt files to write notes about differences in migration scripts between different databases. * Created estate storage migration scripts for all four databases. * Created estate unit test classes for all four databases. * Updated one missing field to BasicEstateTest.cs * Tested NHibernate unit tests with NUnit GUI. Asset databases fail but that is not related to this patch. * Tested build with both Visual Studio and nant. * Executed build tests with nant succesfully.
* Add copyright headers. Minor formatting cleanup. Fix some compiler ↵Jeff Ames2009-02-132-2/+56
| | | | warnings. Fix some m_log declarations.
* Remove extra ID field from asset DB mapping. Mantis #3122, fixes Mantis #3080.Mike Mazur2009-02-135-5/+0
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* large scale fix for svn props after "the great refactor"Sean Dague2009-02-122-138/+138
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* * Some more CCClbsa712009-02-122-13/+13
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* * Renamed RegionProfileService to RegionProfileServiceProxy to better ↵lbsa712009-02-122-1/+45
| | | | | | | reflect actual use. * Added IRegionProfileService
* * Turned RegionProfileService non-staticlbsa712009-02-121-4/+4
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* * Applied some CCC (Code Convention Conformance)lbsa712009-02-121-17/+17
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* * Added RegionProfileService and moved RequestSimData to it.lbsa712009-02-122-81/+94
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* * optimized usings.lbsa712009-02-1281-388/+120
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-093-318/+318
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* Thank you kindly, TLaukkan (Timmil) for a patch that:Charles Krinke2009-02-093-0/+318
| | | | | | | * Fixed and added athursv's BasicEstateTest * Added MySQLEstateTest * Added SQLiteEstateTest
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-095-1/+6
| | | | | | * Updated migration scripts and hbm.xml so that nhibernate tests work.
* * Apply http://opensimulator.org/mantis/view.php?id=3080Justin Clarke Casey2009-02-091-5/+7
| | | | | | | * Changes the NHibernate asset mapping and expose FullID on AssetBase for NHibernate * mikem has seen this patch :)
* * Apply http://opensimulator.org/mantis/view.php?id=3094Justin Clarke Casey2009-02-095-0/+409
| | | | | | | * Add NHibernate PostgreSQL database tests. * Tests not yet being run as the PostgreSQL module is not yet fully functional
* * Fixing refactoring +1 (Fixes Mantis #3113)Sean Dague2009-02-091-1/+1
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* fixing refactoring artefact. (fixes mantis #3113)Dr Scofield2009-02-091-1/+1
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* Remove unused OpenSim/Data/{DataStore,InventoryData}Base.cs.Mike Mazur2009-02-092-67/+0
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* The DataPluginFactory is now a set of generic methods instead ofMike Mazur2009-02-091-69/+82
| | | | | multiple duplicates of the same code.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-0637-46/+46
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-045-73/+73
| | | | | - trim trailing whitespace
* Embed OpenSim.Data.addin.xml as a resource into OpenSim.Data.dll.Mike Mazur2009-02-031-0/+21
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* - moved data plugin loading code from various places toMike Mazur2009-02-031-0/+141
| | | | | | | | OpenSim/Data/DataPluginFactory.cs - removed dependencies on a few executable assemblies in bin/OpenSim.Data.addin.xml - trim trailing whitespace
* - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.csMike Mazur2009-02-031-0/+193
| | | | | - trim trailing whitespace
* - move OpenSim/Framework/IInventoryData.cs toMike Mazur2009-02-032-10/+167
| | | | | | OpenSim/Data/IInventoryData.cs - trim trailing whitespace
* - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur2009-02-032-2/+54
| | | | | | OpenSim/Data/IAssetData.cs - remove some trailing whitespace
* Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data ↵Mike Mazur2009-02-033-3/+3
| | | | plugins.
* * Removed the unused Data.Base Frameworklbsa712009-02-0217-1883/+0
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* * If an orphaned group is found in the mysql or mssql databases (i.e. there ↵Justin Clarke Casey2009-01-293-14/+40
| | | | | | | | | | | | is no prim where UUID = SceneGroupID), then force one prim to have UUID = SceneGroupID. * A warning is posted about this on startup giving the location of the object * This should allow one class of persistently undeletable prims to be removed * This change should not cause any issues, but I still suggest that you backup your database beforehand * If this doesn't work for previously linked objects, then you could also try the workaround in http://opensimulator.org/mantis/view.php?id=3059 * This change has been made to mysql and mssql, but sqlite appears to work in a different way