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* add indexes for sqlite inventorySean Dague2008-06-131-0/+8
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* Update svn properties, clean up formatting, refactor out duplicate ↵Jeff Ames2008-06-133-9/+18
| | | | hard-coded port numbers.
* look mom, migrations in action. This adds a couple of indexesSean Dague2008-06-121-0/+6
| | | | | | | | | to mysql regions that should help on performance of some of the selects. We should start capturing more data on performance bits to figure out where else we are missing indexes and add them via migrations as well.
* Fix mysql migrations. This is tested with an existing up to date schema,Sean Dague2008-06-127-17/+32
| | | | | | | | | and no schema. It should also work with a non up to date schema as well. Btw, meetings in which I can get code done are the right kind of meetings.
* * minor: Remove and tidy duplicate 'storing object to scene' messages in logJustin Clarke Casey2008-06-123-3/+3
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* this, in theory, adds migration support to mysql for all Sean Dague2008-06-124-112/+194
| | | | | | | | data sources besides the grid store. It is only lightly tested so the less adventurous should wait a couple of checkins before upgrading.
* check in region store initial migration definition, Sean Dague2008-06-121-0/+150
| | | | | | | now on to integrating this approach into the mysql driver. Beware the next couple of checkins.
* check in migration files for mysqlSean Dague2008-06-123-0/+152
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* check in working migration code fore SQLite. This Sean Dague2008-06-115-214/+276
| | | | | | | | is now using migrations instead of the old model to create tables. Tested for existing old tables, and for creating new ones.
* updated resources for current sqlite schema for migrationsSean Dague2008-06-114-171/+200
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* Mantis#1528. Thank you kindly, Boscata for:Charles Krinke2008-06-112-29/+168
| | | | | | MSSQL Avatar appearance solved. Appearance functions and modified table.
* I'm going to need the Version property to manage Sean Dague2008-06-101-0/+6
| | | | | | | migrating from the old to the new system. Silly legacy code.
* update of migration code to be more sane on versionSean Dague2008-06-101-40/+37
| | | | | | | tracking, and support sub types that we'll need for nhibernate.
* Mantis#1501. Thank you kindly, Nebadon, for a patch thatCharles Krinke2008-06-101-1/+7
| | | | | addresses the 'terrain fill 0' error.
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-101-8/+16
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* actually create and populate the migrations table correctly.Sean Dague2008-06-091-8/+25
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* migrations seem to not break anything at this point. Sean Dague2008-06-091-12/+24
| | | | | | | Tomorrow I'll start trying to integrate them into sqlite to see if this works right for table migration.
* move Migration support into OpenSim.Data, because itSean Dague2008-06-091-1/+1
| | | | | | | really turned out to be small enough to not need it's own assembly
* fill out some more migration facilitiesSean Dague2008-06-091-19/+50
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* more work in progress migration code, still a while beforeSean Dague2008-06-091-4/+94
| | | | | | this becomes useful
* start in on the shell for a generic database versioning module. My Sean Dague2008-06-091-0/+77
| | | | | | | intent is to create an easier way to manage database table versions like the model used for ruby on rails migrations.
* *Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2.mingchen2008-06-091-1/+1
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* MSSQL Inventory Fix. Patch by Kyle and Chris from G2mingchen2008-06-061-82/+89
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* Mantis#1450. Thank you kindly, Boscata for a patch that addresses:Charles Krinke2008-06-052-2/+3
| | | | | | | | | | I have detected a bug of conversion data type in OpenSim.Data.MSSQL.MSSQLInventoryData.addInventoryItem(InventoryItemBase item) in the GroupOwned field. My sollution is to change the flield to bit in the table. In the readInventoryItem(IDataReader reader) change too item.Flags = (uint) reader["flags"]; to item.Flags = Convert.ToUInt32(reader["flags"]); Now Inventory runs fine.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-5/+5
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* * experimental: Make OpenSim archiver save and reload all prim textures when ↵Justin Clarke Casey2008-06-021-0/+1
| | | | not all faces have the same texture
* * Duh, actually returning from the CreateAsset method once we know the asset ↵Justin Clarke Casey2008-05-311-0/+1
| | | | exists would be better than carrying on
* * Remove the mysql logging noise I accidentally left in a few commits agoJustin Clarke Casey2008-05-311-2/+2
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* * Change MySQL to check whether an asset already exists before inserting it ↵Justin Clarke Casey2008-05-311-1/+40
| | | | into the database
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-315-8/+8
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-303-12/+16
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* update the nhibernate inventory item base definitionSean Dague2008-05-281-0/+6
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* actually user the database_connect string for mysql. Sean Dague2008-05-283-28/+20
| | | | | | | This means you can run all the OpenSim grid services without needing a mysql_connection.ini
* let Grid Servers specify a connect string in their configuration.Sean Dague2008-05-289-33/+60
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* remove terrain bloat, only keep last terrain revisionSean Dague2008-05-281-1/+5
| | | | | | | for mysql. For active terraformers this should return a lot of database space.
* remove an erroneous line to fetch the terrain table in a way that Sean Dague2008-05-281-2/+0
| | | | | | isn't actually used.
* * Potential fix for Mantis#167, 332 - MySQL Thread collision.Adam Frisby2008-05-261-61/+76
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* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-6/+8
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* add a lock on the update, this should have been there before.Sean Dague2008-05-221-2/+13
| | | | | | still not convinced this will help, but it was wrong.
* implement in memory appearance cache for sqlite. ThisSean Dague2008-05-211-3/+12
| | | | | | isn't db backed, but will hang around between reboots.
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-217-122/+145
| | | | | | | get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now.
* create some direct sql calls for appearanceSean Dague2008-05-211-0/+109
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* autocreate appearance table if it isn't thereSean Dague2008-05-192-0/+18
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* prep for changes need to create the appearance tablesSean Dague2008-05-191-4/+1
| | | | | | by default
* make the super class conveniance appearance stuff virtualSean Dague2008-05-192-4/+4
| | | | | | so they can be overrided correctly by subclasses
* i can haz pantz?Sean Dague2008-05-192-8/+3
| | | | | | | | | | | | | | You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
* Formatting cleanup.Jeff Ames2008-05-171-8/+8
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* it helps to actually create the database if the connectSean Dague2008-05-161-0/+1
| | | | | | string is provided. My bad.
* in theory, this moves the appearance mapper to liveSean Dague2008-05-161-37/+70
| | | | | | | under the MySQLUserData. There is a lot of in theory here so testing would be appreciated.
* move AppearanceTableMapper to OpenSim.Data.Base. The mapperSean Dague2008-05-161-0/+240
| | | | | | | stuff should probably be collapsed soon, as it takes up 4 assemblies now.