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* migrations seem to not break anything at this point. Sean Dague2008-06-091-12/+24
* move Migration support into OpenSim.Data, because itSean Dague2008-06-091-1/+1
* fill out some more migration facilitiesSean Dague2008-06-091-19/+50
* more work in progress migration code, still a while beforeSean Dague2008-06-091-4/+94
* start in on the shell for a generic database versioning module. My Sean Dague2008-06-091-0/+77
* *Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2.mingchen2008-06-091-1/+1
* MSSQL Inventory Fix. Patch by Kyle and Chris from G2mingchen2008-06-061-82/+89
* Mantis#1450. Thank you kindly, Boscata for a patch that addresses:Charles Krinke2008-06-052-2/+3
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-5/+5
* * experimental: Make OpenSim archiver save and reload all prim textures when ...Justin Clarke Casey2008-06-021-0/+1
* * Duh, actually returning from the CreateAsset method once we know the asset ...Justin Clarke Casey2008-05-311-0/+1
* * Remove the mysql logging noise I accidentally left in a few commits agoJustin Clarke Casey2008-05-311-2/+2
* * Change MySQL to check whether an asset already exists before inserting it i...Justin Clarke Casey2008-05-311-1/+40
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-315-8/+8
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-303-12/+16
* update the nhibernate inventory item base definitionSean Dague2008-05-281-0/+6
* actually user the database_connect string for mysql. Sean Dague2008-05-283-28/+20
* let Grid Servers specify a connect string in their configuration.Sean Dague2008-05-289-33/+60
* remove terrain bloat, only keep last terrain revisionSean Dague2008-05-281-1/+5
* remove an erroneous line to fetch the terrain table in a way that Sean Dague2008-05-281-2/+0
* * Potential fix for Mantis#167, 332 - MySQL Thread collision.Adam Frisby2008-05-261-61/+76
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-6/+8
* add a lock on the update, this should have been there before.Sean Dague2008-05-221-2/+13
* implement in memory appearance cache for sqlite. ThisSean Dague2008-05-211-3/+12
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-217-122/+145
* create some direct sql calls for appearanceSean Dague2008-05-211-0/+109
* autocreate appearance table if it isn't thereSean Dague2008-05-192-0/+18
* prep for changes need to create the appearance tablesSean Dague2008-05-191-4/+1
* make the super class conveniance appearance stuff virtualSean Dague2008-05-192-4/+4
* i can haz pantz?Sean Dague2008-05-192-8/+3
* Formatting cleanup.Jeff Ames2008-05-171-8/+8
* it helps to actually create the database if the connectSean Dague2008-05-161-0/+1
* in theory, this moves the appearance mapper to liveSean Dague2008-05-161-37/+70
* move AppearanceTableMapper to OpenSim.Data.Base. The mapperSean Dague2008-05-161-0/+240
* Minor cleanup.Jeff Ames2008-05-163-8/+6
* Set svn:ignore. Minor formatting cleanup.Jeff Ames2008-05-161-1/+1
* Formatting cleanup.Jeff Ames2008-05-1636-360/+360
* appearance now survives logout. Tommorrow will involve movingSean Dague2008-05-161-3/+3
* fixed the key issue that caused appearance to go wonkySean Dague2008-05-151-2/+13
* testing avatar appearance as a user serviceSean Dague2008-05-155-31/+41
* remove my UserAppearance object, switch all code to useSean Dague2008-05-155-17/+17
* fix for a change in inventory that meant I was returning a lotSean Dague2008-05-141-29/+16
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-143-91/+196
* More formatting cleanup.Jeff Ames2008-05-144-5/+11
* Formatting cleanup.Jeff Ames2008-05-1411-65/+65
* * You can haz more spring cleaning.Adam Frisby2008-05-082-14/+3
* * Reduced sleep durations in a number of files.Adam Frisby2008-05-081-6/+0
* * Fixed some compiler warningsAdam Frisby2008-05-074-5/+6
* De-tabify source.Jeff Ames2008-05-062-8/+7
* this should fix zariok's issueSean Dague2008-05-061-2/+2