| Commit message (Collapse) | Author | Age | Files | Lines |
|\
| |
| |
| |
| | |
Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
|
| |
| |
| |
| | |
for consistency.
|
| |
| |
| |
| |
| |
| |
| | |
have to be truncated for database storage
On balance, I still think this is useful because asset names and descriptions can sometimes be helpful in determining what things are.
Even though they are never subsequently (inventory names/descriptions are always used instead).
|
|\ \
| |/ |
|
| | |
|
| |
| |
| |
| | |
rest to Addons.Groups.dll.
|
| |
| |
| |
| | |
core, so that it will be easier to plugin a SQLite backend, if anyone is interested in doing that.
|
| | |
|
|\ \
| |/
| |
| |
| |
| | |
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
|
| | |
|
| | |
|
| |
| |
| |
| | |
not always at 20m.
|
| |
| |
| |
| |
| |
| |
| |
| | |
Implements the parameters as properties, the serialization and
database storage (MySQL only). Implements llSetPrimitiveParams for
prim physics shape and the other 4 extra params. Only the prim shape type
"None" is currently functional. No support for the Viewer UI (yet), that
will be ported in due course. Lots more to port, this is a large-ish changeset.
|
| | |
|
|\ \
| |/
| |
| |
| |
| |
| |
| | |
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
|
| |\ |
|
| | |
| | |
| | |
| | | |
region store
|
| | |
| | |
| | |
| | | |
(these were originally in 021_RegionStore.sql which I might have forgotton to add 2 years ago).
|
| | |
| | |
| | |
| | | |
attributes
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | | |
from it
This is the easier way to give us control over locking, rather than asking that OSDMap IDictionary methods be virtual
|
| | |
| | |
| | |
| | | |
mssql is untested
|
| | | |
|
| |/
| |
| |
| |
| |
| |
| |
| | |
This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force.
|
|\ \
| |/
| |
| |
| |
| | |
Conflicts:
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
|
| |
| |
| |
| | |
This prevents errors when one thread iterates over the regions (e.g., from RegenerateMaptileAndReregister()) while another thread is adding a region.
|
|\ \ |
|
| | |
| | |
| | |
| | | |
once and for all.
|
|\ \ \
| | |/
| |/| |
|
| | |
| | |
| | |
| | | |
Restrict IPresenceData.VerifyAgent to only return bool result
|
| | | |
|
|\ \ \
| |/ /
| | |
| | |
| | |
| | | |
Conflicts:
OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
OpenSim/Region/Physics/Meshing/Meshmerizer.cs
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
BasicDataServiceTest extending OpenSimTestCase.
Mono 2.4.3 doesn't like this when running nunit, with nunit throwing
AssetTests`2 : System.MemberAccessException : Cannot create an instance of OpenSim.Data.Tests.AssetTests`2[TConn,TAssetData] because Type.ContainsGenericParameters is true.
and similar. Mono 2.10.8.1 does not have this issue.
So will wait until min version of mono bumps before restoring.
|
|\ \ \
| |/ /
| | /
| |/
|/|
| | |
Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
|
| |
| |
| |
| | |
automatically turns off any logging enabled between tests
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
parcel owner ID to the estate owner even if the group UUID was present.
Aims to address http://opensimulator.org/mantis/view.php?id=6355
As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records
(i.e. no membership data etc)
This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
in mysql, mssql and sqlite database plugins
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
|
| |
| |
| |
| |
| | |
I am not in a position to test this so the updates have been done blind.
If it needs any fixing will probably require patches.
|
| | |
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| | |
possible.
Not doing SQLiteInventoryStore since this is no longer used and should disappear in the future.
|
| |
| |
| |
| | |
have an AssemblyInfo file.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
make it clear we're moving to an existing folder.
|
| |
| |
| |
| |
| |
| |
| |
| | |
moved/created/deleted to match version numbers cached by viewers.
This is done in the way that one would expect (e.g. moving a folder increments version number on both source and destination parent folders).
This should hopefully improve viewer reuse of its cached inventory information.
Currently MySQL only but will be implement for SQLite/MSSQL if there are no issues.
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
|
| |
| |
| |
| |
| |
| |
| |
| | |
Delete(string[], string[]) call (not just string, string).
This is to stop viewer inventory cache version numbers becoming out of sync with grid stored numbers when viewer performs these actions.
If there are no problems with these changes, they will be propogated to SQLite (and MSSQL if that's simple enough).
May also need to do the same on folder store/create/delete and maybe propogate version increments up the folder hierarchy, but that requires investigation.
|