Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE | Diva Canto | 2011-05-07 | 1 | -0/+19 |
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* | remove further mono compiler warnings | Justin Clark-Casey (justincc) | 2011-05-06 | 5 | -6/+6 |
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* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2011-05-06 | 2 | -4/+2 |
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* | Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to ↵ | Diva Canto | 2011-04-28 | 11 | -32/+199 |
| | | | | speed with 0.7.x. | ||||
* | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -3/+3 |
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* | Include code to return more information about the NullReferenceException seen in | Justin Clark-Casey (justincc) | 2011-04-11 | 1 | -2/+13 |
| | | | | http://opensimulator.org/mantis/view.php?id=5403 prior to doing something about it. | ||||
* | Remove the SQLite legacy adaptor. This is no longer needed now that the ↵ | Justin Clark-Casey (justincc) | 2011-04-07 | 57 | -6164/+0 |
| | | | | | | main adaptor works on Mac OS X. The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator. | ||||
* | * Bugfix - Compile NullEstateData implement public List<int> ↵ | Teravus Ovares (Dan Olivares) | 2011-04-04 | 1 | -0/+10 |
| | | | | IEstateDataStore.GetEstatesByOwner(UUID) | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Mic Bowman | 2011-04-04 | 4 | -1/+80 |
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| * | Make the "All Estates" option work from the client (this makes chosen ↵ | Justin Clark-Casey (justincc) | 2011-04-05 | 4 | -1/+80 |
| | | | | | | | | | | | | | | | | changes to all the estates that the user owns). This applies to adding/removing estate users, groups, managers and bans. This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420 Thanks very much, Snoopy! | ||||
* | | Updates NullStorage plugin. | Mic Bowman | 2011-04-04 | 2 | -0/+140 |
|/ | | | | Thanks MisterBlue... | ||||
* | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-03-31 | 6 | -10/+8 |
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* | On initial region registration, if the user chooses the option to make the ↵ | Justin Clark-Casey (justincc) | 2011-03-21 | 4 | -0/+122 |
| | | | | region part of an existing estate, then list the existing region names. | ||||
* | Fix a bug in T015_LargeSceneObjects() where the large scene object was ↵ | Justin Clark-Casey (justincc) | 2011-03-14 | 1 | -2/+3 |
| | | | | | | stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested. This considerably speeds up the test, when on sqlite it now only takes 2 seconds rather than 30+ | ||||
* | when retrieving a sog in database tests, don't bother adding the scene since ↵ | Justin Clark-Casey (justincc) | 2011-03-14 | 1 | -14/+1 |
| | | | | this isn't used | ||||
* | Add method doc to T015_LargeSceneObjects() and slightly clean up formatting. | Justin Clark-Casey (justincc) | 2011-03-14 | 1 | -3/+6 |
| | | | | This test takes a considerable time on SQLite but should remain since it's testing storage and retrieval of a scene object with 31 parts. | ||||
* | Add current method output to all persistence level tests so that we can ↵ | Justin Clark-Casey (justincc) | 2011-03-14 | 4 | -11/+99 |
| | | | | track where we are in the test suite | ||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-03-12 | 1 | -1/+1 |
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* | Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. | Justin Clark-Casey (justincc) | 2011-03-09 | 6 | -57/+2 |
| | | | | This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement. | ||||
* | Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make ↵ | Justin Clark-Casey (justincc) | 2011-03-09 | 1 | -14/+51 |
| | | | | static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests | ||||
* | Pull up Assembly of the MySQL classes as a protected property, so that it ↵ | Diva Canto | 2011-03-08 | 6 | -11/+39 |
| | | | | can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever. | ||||
* | GetRegion(s)ByName with SQLite behaves like it does with other databases. | Marck | 2011-02-22 | 1 | -10/+38 |
| | | | | The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases. | ||||
* | In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row ↵ | Justin Clark-Casey (justincc) | 2011-02-11 | 1 | -6/+0 |
| | | | | | | | | from the data adaptor's Rows list in addition to calling Delete. This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication). Probably a holdover from copying code from the older legacy adaptor. Resolves http://opensimulator.org/mantis/view.php?id=5361 | ||||
* | Also fix MySQLXInventoryData | Melanie | 2011-01-18 | 1 | -1/+1 |
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* | Prevent activation and deactivation of gestures from clobbering the slam | Melanie | 2011-01-18 | 1 | -1/+1 |
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* | Fixed some inconsistency with trailing /. Made debug messages consistent. ↵ | Diva Canto | 2010-12-05 | 2 | -2/+9 |
| | | | | Changed the stored region names of HG regions. Increased the size of regionName in DB. | ||||
* | Another attempt at fixing failing test for creator info. | Marck | 2010-11-26 | 1 | -2/+2 |
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* | Attempt at fixing failing test. | Diva Canto | 2010-11-23 | 1 | -2/+4 |
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* | Fix joining land parcels not being stored correctly in SQLite. Thank you to ↵ | Marck | 2010-11-23 | 2 | -0/+6 |
| | | | | goetz for the initial patch in Mantis #5230. | ||||
* | Added creator info across the board -- TaskInventoryItems and InventoryItems ↵ | Diva Canto | 2010-11-21 | 7 | -10/+19 |
| | | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255). | ||||
* | Updated SQLiteLegacy/SQLiteSimulationData with the same. Is this crap still ↵ | Diva Canto | 2010-11-21 | 1 | -2/+2 |
| | | | | used?!? | ||||
* | Updated SQLite/SQLiteSimulationData to use SOP.CreatorInformation instead of ↵ | Diva Canto | 2010-11-21 | 1 | -2/+2 |
| | | | | SOP.CreatorID. Untested, but should work. | ||||
* | Global creator information working on MySQL DB and on load/save OARs. ↵ | Diva Canto | 2010-11-21 | 2 | -2/+10 |
| | | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule. | ||||
* | Add lsClearWindlightScene() to the lightshare module to remove WL settings | Melanie | 2010-11-03 | 5 | -0/+27 |
| | | | | from a region and allow normal day cycles to be reestablished | ||||
* | When LightShare is enabled, the standard day cycle is bypassed and replaced by | Melanie | 2010-11-03 | 1 | -0/+1 |
| | | | | | | midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen. | ||||
* | Fix logins and avatar appearance. Contains a Migration. May contain nuts. | Melanie | 2010-10-30 | 1 | -0/+8 |
| | | | | | | This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2. | ||||
* | Alphabetize results on region search by prefix matching | Melanie | 2010-10-18 | 1 | -0/+2 |
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* | Bump migration version on LastSeen field so it is actually run | Melanie | 2010-10-18 | 1 | -1/+1 |
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* | UPdated the MySql driver to 6.2.4. Also established a much larger ↵ | Diva Canto | 2010-10-15 | 1 | -0/+1 |
| | | | | MySqlCommand timeout on fetching prims. | ||||
* | fix build break | Justin Clark-Casey (justincc) | 2010-10-13 | 1 | -1/+1 |
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* | Correctly update the LastSeen field | Melanie Thielker | 2010-10-13 | 1 | -1/+1 |
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* | Ensure no UUID.Zero region ID is ever written to presence. Add a Migration | Melanie Thielker | 2010-10-13 | 2 | -1/+11 |
| | | | | to add a LastSeen field of type "Timestamp" to Presence for MySQL | ||||
* | Formatting cleanup. | Jeff Ames | 2010-10-04 | 1 | -2/+2 |
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* | * One more item for CSharpSqlite | Teravus Ovares (Dan Olivares) | 2010-09-23 | 1 | -3/+10 |
| | | | | | | | * Hopefully this will enable mac people to use SQLite again * Someone cooler then me will need to figure out how to define CSharpSqlite with Mono so the conditional will pick up. * There's also an error that occurs when you first load OpenSimulator under CSharpSQLite that goes away after. * The databases are not byte for byte compatible. Mono.Data.Sqlite is able to read CSharpSqlite made databases but not the reverse way. | ||||
* | * Add CSharpSqlite to prebuild | Teravus Ovares (Dan Olivares) | 2010-09-23 | 12 | -12/+62 |
| | | | | | | | | | | * Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite #if CSharpSqlite using Community.CsharpSqlite.Sqlite; #else using Mono.Data.Sqlite; #endif * Hopefully, this will restore sqlite functionality on a Mac. In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box. I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono. | ||||
* | Improve the explanative text of migration failures | Justin Clark-Casey (justincc) | 2010-09-18 | 1 | -3/+3 |
| | | | | When running for the first time, people see migration failures because of sql statements that are trying to move data from old tables (e.g. users). The amended text attempts to calm their nerves. | ||||
* | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 5 | -12/+12 |
| | | | | MapAndArray collection | ||||
* | Merged | John Hurliman | 2010-09-12 | 10 | -65/+170 |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 8 | -61/+58 |
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| * | Add copyright headers. | Jeff Ames | 2010-09-12 | 4 | -4/+112 |
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