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2008-06-10I'm going to need the Version property to manage Sean Dague1-0/+6
migrating from the old to the new system. Silly legacy code.
2008-06-10update of migration code to be more sane on versionSean Dague1-40/+37
tracking, and support sub types that we'll need for nhibernate.
2008-06-10Mantis#1501. Thank you kindly, Nebadon, for a patch thatCharles Krinke1-1/+7
addresses the 'terrain fill 0' error.
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames1-8/+16
2008-06-09actually create and populate the migrations table correctly.Sean Dague1-8/+25
2008-06-09migrations seem to not break anything at this point. Sean Dague1-12/+24
Tomorrow I'll start trying to integrate them into sqlite to see if this works right for table migration.
2008-06-09move Migration support into OpenSim.Data, because itSean Dague1-1/+1
really turned out to be small enough to not need it's own assembly
2008-06-09fill out some more migration facilitiesSean Dague1-19/+50
2008-06-09more work in progress migration code, still a while beforeSean Dague1-4/+94
this becomes useful
2008-06-09start in on the shell for a generic database versioning module. My Sean Dague1-0/+77
intent is to create an easier way to manage database table versions like the model used for ruby on rails migrations.
2008-06-09*Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2.mingchen1-1/+1
2008-06-06MSSQL Inventory Fix. Patch by Kyle and Chris from G2mingchen1-82/+89
2008-06-05Mantis#1450. Thank you kindly, Boscata for a patch that addresses:Charles Krinke2-2/+3
I have detected a bug of conversion data type in OpenSim.Data.MSSQL.MSSQLInventoryData.addInventoryItem(InventoryItemBase item) in the GroupOwned field. My sollution is to change the flield to bit in the table. In the readInventoryItem(IDataReader reader) change too item.Flags = (uint) reader["flags"]; to item.Flags = Convert.ToUInt32(reader["flags"]); Now Inventory runs fine.
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-5/+5
2008-06-02* experimental: Make OpenSim archiver save and reload all prim textures when ↵Justin Clarke Casey1-0/+1
not all faces have the same texture
2008-05-31* Duh, actually returning from the CreateAsset method once we know the asset ↵Justin Clarke Casey1-0/+1
exists would be better than carrying on
2008-05-31* Remove the mysql logging noise I accidentally left in a few commits agoJustin Clarke Casey1-2/+2
2008-05-31* Change MySQL to check whether an asset already exists before inserting it ↵Justin Clarke Casey1-1/+40
into the database
2008-05-31* Implements UserServer logoff in a few situationsTeravus Ovares5-8/+8
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames3-12/+16
2008-05-28update the nhibernate inventory item base definitionSean Dague1-0/+6
2008-05-28actually user the database_connect string for mysql. Sean Dague3-28/+20
This means you can run all the OpenSim grid services without needing a mysql_connection.ini
2008-05-28let Grid Servers specify a connect string in their configuration.Sean Dague9-33/+60
2008-05-28remove terrain bloat, only keep last terrain revisionSean Dague1-1/+5
for mysql. For active terraformers this should return a lot of database space.
2008-05-28remove an erroneous line to fetch the terrain table in a way that Sean Dague1-2/+0
isn't actually used.
2008-05-26* Potential fix for Mantis#167, 332 - MySQL Thread collision.Adam Frisby1-61/+76
2008-05-25Update svn properties. Formatting cleanup.Jeff Ames1-6/+8
2008-05-22add a lock on the update, this should have been there before.Sean Dague1-2/+13
still not convinced this will help, but it was wrong.
2008-05-21implement in memory appearance cache for sqlite. ThisSean Dague1-3/+12
isn't db backed, but will hang around between reboots.
2008-05-21this removes use of the mapper for wearables, and I can confirm thingsSean Dague7-122/+145
get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now.
2008-05-21create some direct sql calls for appearanceSean Dague1-0/+109
2008-05-19autocreate appearance table if it isn't thereSean Dague2-0/+18
2008-05-19prep for changes need to create the appearance tablesSean Dague1-4/+1
by default
2008-05-19make the super class conveniance appearance stuff virtualSean Dague2-4/+4
so they can be overrided correctly by subclasses
2008-05-19i can haz pantz?Sean Dague2-8/+3
You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
2008-05-17Formatting cleanup.Jeff Ames1-8/+8
2008-05-16it helps to actually create the database if the connectSean Dague1-0/+1
string is provided. My bad.
2008-05-16in theory, this moves the appearance mapper to liveSean Dague1-37/+70
under the MySQLUserData. There is a lot of in theory here so testing would be appreciated.
2008-05-16move AppearanceTableMapper to OpenSim.Data.Base. The mapperSean Dague1-0/+240
stuff should probably be collapsed soon, as it takes up 4 assemblies now.
2008-05-16Minor cleanup.Jeff Ames3-8/+6
2008-05-16Set svn:ignore. Minor formatting cleanup.Jeff Ames1-1/+1
2008-05-16Formatting cleanup.Jeff Ames36-360/+360
2008-05-16appearance now survives logout. Tommorrow will involve movingSean Dague1-3/+3
the MSSQL and MYSQL mappers back in under datastores and looking at doing gid bits for this
2008-05-15fixed the key issue that caused appearance to go wonkySean Dague1-2/+13
2008-05-15testing avatar appearance as a user serviceSean Dague5-31/+41
2008-05-15remove my UserAppearance object, switch all code to useSean Dague5-17/+17
AvatarAppearance instead.
2008-05-14fix for a change in inventory that meant I was returning a lotSean Dague1-29/+16
of empty inventory folders
2008-05-14More formatting cleanup. Minor refactoring.Jeff Ames3-91/+196
2008-05-14More formatting cleanup.Jeff Ames4-5/+11
2008-05-14Formatting cleanup.Jeff Ames11-65/+65