Commit message (Collapse) | Author | Files | Lines | ||
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2010-09-12 | * Added ISimulationDataService and IEstateDataService | John Hurliman | 8 | -0/+73 | |
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings | |||||
2010-09-12 | Formatting cleanup. | Jeff Ames | 8 | -61/+58 | |
2010-09-12 | Add copyright headers. | Jeff Ames | 4 | -4/+112 | |
2010-09-11 | Changed all string references of "IRegionDataStore" to "ISimulationDataStore" | John Hurliman | 3 | -5/+0 | |
2010-09-11 | Fixed the naming mess around data connectors for simulation data | John Hurliman | 6 | -11/+11 | |
2010-09-11 | Re-enabled asset last access time logging in MySQL | John Hurliman | 1 | -3/+0 | |
2010-09-10 | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2 | -22/+0 | |
2010-09-07 | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts. | |||||
2010-09-07 | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts. | |||||
2010-09-05 | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 4 | -14/+4 | |
on IDwellModule | |||||
2010-09-01 | Fix sqlite migration problems by moving migrations in 019_RegionStore.sql ↵ | Justin Clark-Casey (justincc) | 3 | -14/+14 | |
and 020 into RegionStore.migrations This shows that panda is still not running the sqlite database tests since this change fixes the test failure in that area when "nant test" is executed locally | |||||
2010-08-30 | Fix a casting operation to use ToString() | Melanie | 1 | -1/+1 | |
2010-08-30 | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 4 | -4/+48 | |
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-30 | local commit with parcel media bits | Jonathan Freedman | 4 | -4/+48 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-26 | Remove parts locking from data classes since these are using a copy of the ↵ | Justin Clark-Casey (justincc) | 4 | -168/+155 | |
scene object | |||||
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 4 | -155/+167 | |
conditions in linking and unlinking | |||||
2010-08-24 | Add automated test at the opensim 'api' level to check that a given item ↵ | Justin Clark-Casey (justincc) | 3 | -14/+0 | |
goes to the correct directory Also removes some mono compiler warnings | |||||
2010-08-19 | Skip conversion if fields that are null in the database. This may | Melanie Thielker | 1 | -0/+4 | |
uncover errors elsewhere. | |||||
2010-08-15 | Fix SQLite database plugin for UserAccountData queries with a single word. | Marck | 1 | -1/+1 | |
2010-08-13 | refactor: Use SOP.Flags rather than SOP.ObjectFlags | Justin Clark-Casey (justincc) | 4 | -10/+10 | |
2010-08-10 | Enforce DB limits on region name to 32 chars, or else (not good). Removed a ↵ | Diva Canto | 1 | -0/+3 | |
piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name. | |||||
2010-08-09 | Even if all data migratios are up to date, still print the current revision ↵ | Justin Clark-Casey (justincc) | 1 | -3/+2 | |
to the log | |||||
2010-08-08 | Add distance sort for null, too | Melanie | 1 | -2/+5 | |
2010-08-08 | Thank you, Marck00, for a patch that implemented region distance sorting | Melanie Thielker | 3 | -4/+31 | |
for fallback regions. Applied with changes. | |||||
2010-08-04 | fix mysql/mssql prim serialization problem | Justin Clark-Casey (justincc) | 2 | -12/+4 | |
2010-08-03 | Implement MediaUrl persistence for MySQL and MsSQL | Justin Clark-Casey (justincc) | 2 | -6/+18 | |
Not sure how I forgot this. This may resolve problems with media textures not persisting over restart for these databases. | |||||
2010-08-03 | get rid of PrimitiveBaseShape.MediaRaw staging post | Justin Clark-Casey (justincc) | 3 | -9/+15 | |
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself | |||||
2010-07-31 | White space from previous commit. | Diva Canto | 4 | -85/+85 | |
2010-07-31 | Implemented console command "show hyperlinks". | Marck | 4 | -85/+87 | |
2010-07-26 | add mssql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -4/+15 | |
compiles but not tested. please test and correct if necessary! | |||||
2010-07-26 | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
2010-07-26 | relocate serialization code from SQLiteRegionData to MoapModule using load ↵ | Justin Clark-Casey (justincc) | 1 | -53/+2 | |
and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time. | |||||
2010-07-26 | Put a wrapper around the media texture region serialization | Justin Clark-Casey (justincc) | 1 | -15/+43 | |
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data. | |||||
2010-07-26 | add missing regionstore migration file for new fields. D'oh! | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
this should enable persistence now | |||||
2010-07-26 | fix bug where prim persistence would fail if media had never been set | Justin Clark-Casey (justincc) | 1 | -6/+9 | |
2010-07-26 | fix problem persisting when only one face had a media texture | Justin Clark-Casey (justincc) | 1 | -2/+8 | |
2010-07-26 | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 1 | -4/+32 | |
This is currently persisting media as an OSDArray serialized to LLSD XML. | |||||
2010-07-26 | add mssql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -4/+15 | |
compiles but not tested. please test and correct if necessary! | |||||
2010-07-26 | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
2010-07-26 | relocate serialization code from SQLiteRegionData to MoapModule using load ↵ | Justin Clark-Casey (justincc) | 1 | -53/+2 | |
and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time. | |||||
2010-07-26 | Put a wrapper around the media texture region serialization | Justin Clark-Casey (justincc) | 1 | -15/+43 | |
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data. | |||||
2010-07-15 | add missing regionstore migration file for new fields. D'oh! | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
this should enable persistence now | |||||
2010-07-14 | fix bug where prim persistence would fail if media had never been set | Justin Clark-Casey (justincc) | 1 | -6/+9 | |
2010-07-14 | Removed a few obsolete mono addin references. Mantis #4854 | Diva Canto | 1 | -9/+0 | |
2010-07-14 | comment out obsolete assert that 'item has been passed to another user since ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
it was last set' perms flag was set when a prim item was added to a scene object | |||||
2010-07-13 | Revamp the permissions propagation. This MAY mess up. Please test. | Melanie | 1 | -1/+1 | |
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs. | |||||
2010-07-12 | fix problem persisting when only one face had a media texture | Justin Clark-Casey (justincc) | 1 | -2/+8 | |
2010-07-08 | Hopefully fixes mantis #4852 | Diva Canto | 2 | -4/+4 | |
2010-07-01 | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 1 | -4/+32 | |
This is currently persisting media as an OSDArray serialized to LLSD XML. | |||||
2010-06-27 | Same patch as before but for SQLite. | Diva Canto | 1 | -0/+8 | |