aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/UserDataBase.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-06-27dr scofield's warning safari:Dr Scofield1-2/+2
* commented out [Obsolete(....)] attributes where no replacement feature was available: if we want to attribute code that we think needs to be reworked, we should define a new attribute and use that instead (together with a little tool to retrieve all the attributed code then) * commenting out unused variables
2008-05-31* Implements UserServer logoff in a few situationsTeravus Ovares1-1/+1
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
2008-05-21this removes use of the mapper for wearables, and I can confirm thingsSean Dague1-14/+16
get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now.
2008-05-19make the super class conveniance appearance stuff virtualSean Dague1-2/+2
so they can be overrided correctly by subclasses
2008-05-19i can haz pantz?Sean Dague1-5/+2
You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
2008-05-16Set svn:ignore. Minor formatting cleanup.Jeff Ames1-1/+1
2008-05-16Formatting cleanup.Jeff Ames1-2/+2
2008-05-16appearance now survives logout. Tommorrow will involve movingSean Dague1-3/+3
the MSSQL and MYSQL mappers back in under datastores and looking at doing gid bits for this
2008-05-15fixed the key issue that caused appearance to go wonkySean Dague1-2/+13
2008-05-15testing avatar appearance as a user serviceSean Dague1-2/+12
2008-05-15remove my UserAppearance object, switch all code to useSean Dague1-2/+2
AvatarAppearance instead.
2008-05-02plumb in connection string to the user database paths. mysql and mssqlSean Dague1-1/+1
just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
2008-05-02minor refactoring. Change getName and GetVersion methods (yes the had ↵Sean Dague1-2/+2
different casings) to Name and Version properties for the User stores.
2008-05-01added stubs for appearance bits to all the db layersSean Dague1-1/+6
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-1/+1
(this took a while to run).
2008-04-17Update svn properties. Add copyright info to some source files.Jeff Ames1-1/+28
2008-04-02fix ups to include OpenSim.Framework explicit includes (theySean Dague1-0/+1
were implicitly included before). Everything builds again. Now off to testing.
2008-04-02attempt to fix up all refernces to new directory structureSean Dague1-1/+1
2008-04-02reorganizing namespaces to put all the Data stuff into it's own namespaceSean Dague1-0/+0
/ dir structure. This is coming in over a few changesets so consider trunk broken for the next 30 minutes as these get pulled together.
2008-03-29Set svn:eol-style.Jeff Ames1-29/+29
2008-03-28* Introduced common abstract UserDataBase providerlbsa711-4/+23
* Weeded out multiple AvatarPickerAvatar classes
2008-03-28* Introduced common abstract AssetDataBase implementing IAssetProviderlbsa711-0/+10
* changed the semantics of SQLiteBase to SQLiteUtils * Added abstract placeholder files for the other db providers