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* Remove parts locking from data classes since these are using a copy of the ↵Justin Clark-Casey (justincc)2010-08-261-6/+3
| | | | scene object
* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-261-3/+6
| | | | conditions in linking and unlinking
* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-131-2/+2
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* Hopefully fixes mantis #4852Diva Canto2010-07-081-2/+2
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* Implement the "delete" path for assets. Adds a new option to allow remote ↵Melanie2010-05-091-1/+5
| | | | asset deletion in robust handler.
* minor: eliminate more debug Console.WriteLines, convert one to logging insteadJustin Clark-Casey (justincc)2010-04-301-1/+5
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* rename SQLiteNG to SQLite and SQLite to SQLiteLegacyJustin Clark-Casey (justincc)2010-04-3057-0/+6082
this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.