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My fork of OpenSim for IG and MG, called SledjChisl.
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2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-1
/
+1
2010-09-12
* Added ISimulationDataService and IEstateDataService
John Hurliman
2
-0
/
+18
2010-09-11
Changed all string references of "IRegionDataStore" to "ISimulationDataStore"
John Hurliman
1
-2
/
+0
2010-09-11
Fixed the naming mess around data connectors for simulation data
John Hurliman
1
-1
/
+1
2010-09-05
Remove "Dwell" support from core and replace it with calls to methods
Melanie Thielker
1
-3
/
+0
2010-09-05
Remove "Dwell" support from core and replace it with calls to methods
Melanie Thielker
1
-3
/
+0
2010-08-26
Remove parts locking from data classes since these are using a copy of the sc...
Justin Clark-Casey (justincc)
1
-6
/
+3
2010-08-26
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
1
-3
/
+6
2010-08-13
refactor: Use SOP.Flags rather than SOP.ObjectFlags
Justin Clark-Casey (justincc)
1
-2
/
+2
2010-07-08
Hopefully fixes mantis #4852
Diva Canto
1
-2
/
+2
2010-06-28
Provide the interface for StoreAsset to report success or failure
Tom Grimshaw
1
-1
/
+3
2010-05-09
Implement the "delete" path for assets. Adds a new option to allow remote ass...
Melanie
1
-1
/
+5
2010-04-30
minor: eliminate more debug Console.WriteLines, convert one to logging instead
Justin Clark-Casey (justincc)
1
-1
/
+5
2010-04-30
rename SQLiteNG to SQLite and SQLite to SQLiteLegacy
Justin Clark-Casey (justincc)
57
-0
/
+6082