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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-101-26/+26
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* further renaming of properties for claritySean Dague2008-04-101-18/+18
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-101-62/+66
| | | | | | | actually a little more work than I expected given the copious use of out params.
* further refactor and rename of InventoryFolderBase propertiesSean Dague2008-04-081-2/+2
| | | | | | to reflect what they really are.
* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-071-21/+21
| | | | | | | | * wrap attributes in properties * clean up names a little bit * clean up name styles
* Refactor InventoryItemBase to do the following:Sean Dague2008-04-071-31/+31
| | | | | | | | * wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
* add some error messages for abuse of our IInventoryData interfaceSean Dague2008-04-071-6/+18
| | | | | | (i.e. using add to update, or update to add).
* fix ups to include OpenSim.Framework explicit includes (theySean Dague2008-04-024-0/+4
| | | | | | | were implicitly included before). Everything builds again. Now off to testing.
* attempt to fix up all refernces to new directory structureSean Dague2008-04-028-9/+9
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* whole lot more movingSean Dague2008-04-0212-0/+4575