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path: root/OpenSim/Data/SQLite/SQLiteUserData.cs (follow)
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* Thanks, sempuki, for a patch that moves all Grid Server's plugins toMike Mazur2008-07-311-0/+8
| | | | | | PluginLoader. Fix issue 1871.
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-3/+3
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* Apply patch from bug #1605 -- Documentation for Data/SQLite. Thanks ↵Jeff Ames2008-06-261-8/+144
| | | | kerunix_Flan!
* check in working migration code fore SQLite. This Sean Dague2008-06-111-19/+33
| | | | | | | | is now using migrations instead of the old model to create tables. Tested for existing old tables, and for creating new ones.
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-2/+2
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* implement in memory appearance cache for sqlite. ThisSean Dague2008-05-211-3/+12
| | | | | | isn't db backed, but will hang around between reboots.
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-211-9/+9
| | | | | | | get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now.
* Formatting cleanup.Jeff Ames2008-05-161-18/+18
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* testing avatar appearance as a user serviceSean Dague2008-05-151-9/+9
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* remove my UserAppearance object, switch all code to useSean Dague2008-05-151-3/+3
| | | | | | AvatarAppearance instead.
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-2/+6
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* minor refactoring. Change getName and GetVersion methods (yes the had ↵Sean Dague2008-05-021-4/+4
| | | | | | | | different casings) to Name and Version properties for the User stores.
* added stubs for appearance bits to all the db layersSean Dague2008-05-011-0/+27
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* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-011-1/+1
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * In ur code. Making it static.Adam Frisby2008-05-011-1/+1
| | | | | * Converted a bunch of functions to static functions.
* * Align new fields upgrade sql to have the same 'not null' and default ↵Justin Clarke Casey2008-05-011-8/+8
| | | | | | | | settings as when an inventoryitems table is newly created * Normalize logging titles in database code, though this doesn't yet cover invoking code
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-8/+9
| | | | (this took a while to run).
* renaming of attributes in UserAgentData for readabilitySean Dague2008-04-101-10/+10
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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-101-26/+26
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* further renaming of properties for claritySean Dague2008-04-101-18/+18
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-101-62/+66
| | | | | | | actually a little more work than I expected given the copious use of out params.
* fix ups to include OpenSim.Framework explicit includes (theySean Dague2008-04-021-0/+1
| | | | | | | were implicitly included before). Everything builds again. Now off to testing.
* attempt to fix up all refernces to new directory structureSean Dague2008-04-021-1/+1
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* whole lot more movingSean Dague2008-04-021-0/+821