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* Fix: Covenant changed time not set ↵PixelTomsen2012-02-031-0/+3
| | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-021-6/+6
| | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
* refactor: Pull up Assembly of the SQLite classes as a protected property, so ↵Marck2011-07-161-2/+6
| | | | that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is a refactor similar to commit 9923a2ff1002d722ccebea8bf4d71718ed4e2a03 for MySQL -- no functional changes.
* In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row ↵Justin Clark-Casey (justincc)2011-02-111-6/+0
| | | | | | | | from the data adaptor's Rows list in addition to calling Delete. This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication). Probably a holdover from copying code from the older legacy adaptor. Resolves http://opensimulator.org/mantis/view.php?id=5361
* Fix joining land parcels not being stored correctly in SQLite. Thank you to ↵Marck2010-11-231-0/+3
| | | | goetz for the initial patch in Mantis #5230.
* Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-211-2/+2
| | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
* Updated SQLite/SQLiteSimulationData to use SOP.CreatorInformation instead of ↵Diva Canto2010-11-211-2/+2
| | | | SOP.CreatorID. Untested, but should work.
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-031-0/+3
| | | | from a region and allow normal day cycles to be reestablished
* * Add CSharpSqlite to prebuildTeravus Ovares (Dan Olivares)2010-09-231-1/+5
| | | | | | | | | | * Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite #if CSharpSqlite using Community.CsharpSqlite.Sqlite; #else using Mono.Data.Sqlite; #endif * Hopefully, this will restore sqlite functionality on a Mac. In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box. I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
* Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman2010-09-161-1/+1
| | | | MapAndArray collection
* MergedJohn Hurliman2010-09-121-30/+27
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| * Formatting cleanup.Jeff Ames2010-09-121-30/+27
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* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-0/+9
|/ | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Changed all string references of "IRegionDataStore" to "ISimulationDataStore"John Hurliman2010-09-111-2/+0
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* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-0/+2355