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* Fix a casting operation to use ToString()Melanie2010-08-301-1/+1
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* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-301-0/+6
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* Remove parts locking from data classes since these are using a copy of the ↵Justin Clark-Casey (justincc)2010-08-261-6/+3
| | | | scene object
* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-261-3/+6
| | | | conditions in linking and unlinking
* get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)2010-08-031-3/+5
| | | | | using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
* relocate serialization code from SQLiteRegionData to MoapModule using load ↵Justin Clark-Casey (justincc)2010-07-261-53/+2
| | | | | | | | | | and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
* Put a wrapper around the media texture region serializationJustin Clark-Casey (justincc)2010-07-261-15/+43
| | | | | | THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data.
* fix bug where prim persistence would fail if media had never been setJustin Clark-Casey (justincc)2010-07-261-6/+9
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* fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-261-2/+8
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* Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-261-4/+32
| | | | This is currently persisting media as an OSDArray serialized to LLSD XML.
* Fix bug where prim items were not loaded in the new sqlite database handlerJustin Clark-Casey (justincc)2010-06-041-27/+39
| | | | This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
* * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-091-0/+3
| | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* take out some debug logging in the sqlite db adaptorJustin Clark-Casey (justincc)2010-04-301-3/+3
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* rename SQLiteNG to SQLite and SQLite to SQLiteLegacyJustin Clark-Casey (justincc)2010-04-301-101/+158
| | | | | | | this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
* Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie2010-03-311-2/+11
| | | | | This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
* * SQLite match code casing with regionsettings table field casing (what's ↵Teravus Ovares (Dan Olivares)2010-02-131-1/+1
| | | | | | with the upper case S in Sandbox while the rest is lower case 0.o) * It's doubtful that this will have any effect on mantis http://opensimulator.org/mantis/view.php?id=4577 . Sqlite 3 is required, Sqlite 2 was reported.
* * This is an attempt to resolve mantis 4437 by using SqliteAdapter type ↵Teravus Ovares (Dan Olivares)2010-02-131-11/+100
| | | | | | | statements instead of blanket SQL statements. The hope is that this makes SQLite work on Linux/Mono again. Re: http://opensimulator.org/mantis/view.php?id=4437 * Added a 'Create Update Statement' method that takes two fields for a primary key * Added an Update and Delete command for parcels and land access list table rows.
* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-021-4/+4
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* Merge branch 'diva-textures-osgrid'Melanie2009-10-041-5/+9
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-5/+9
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | reducing region DB log spamdr scofield (aka dirk husemann)2009-10-021-1/+1
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* | - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-021-6/+6
| | | | | | | | - adding LandDataSerializer to OAR mechanics
* | Formatting cleanup.Jeff Ames2009-10-011-1/+1
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* SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵John Hurliman2009-09-161-2/+1
| | | | null checks on m_rootPart
* * Modified SQLite/SQLiteInventoryStore.cs to not throw if the inventory row ↵Kunnis2009-08-161-17/+12
| | | | does not exist, to match the mysql behavior. * Modified SQLite/SQLiteRegionData.cs to only persist temporary items following the same rules mysql uses. * Added another ignore to the inventory test that was missing. * Added a few more ignores to the RegionTest that the first version of my test were missing. * Added ignoring the root Folder ID, which is set by the inventory system. * Added several improvements to the PropertyCompareConstraint: Protection against infinite loops, added IComparable<T> (for UUID) and moved IComparable before the property matching. * Fixed a bug where I was saving the inside of the ignore expression instead of the outside of it.
* Formatting cleanup.Jeff Ames2009-08-091-1/+1
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* * Remove hard coded 256 limitations from various places. There's no more ↵Teravus Ovares (Dan Olivares)2009-08-071-9/+9
| | | | 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-2/+2
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* * Added a user friendly message to the sqlite regionsettings saver giving ↵Teravus Ovares2009-07-101-1/+17
| | | | | | | them troubleshooting options and telling them to restart the simulator. This situation, hopefully is temporary and generates an exception when sqlite users first start OpenSimulator because of an unexpected condition in the database layer. Restart and all is well. * Added a user friendly message to the 'No IInventoryService available' condition with troubleshooting options.
* more type clean fixes for mono 2.4.2Sean Dague2009-06-191-8/+8
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * Consistently use dashed uuid format for sqlite region data, as was ↵Justin Clarke Casey2009-05-071-38/+35
| | | | | | | | | | | previously done for sqlite inventory data. * This revision contains a data migration. Please backup your sqlite region db as a precaution before using this code * I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line). * This change is needed for future id schemes
* * Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, ↵lbsa712009-02-251-7/+0
| | | | | | | I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them. * So, SOP.FolderID is actually a cruft field that should be removed.
* * optimized usings.lbsa712009-02-121-3/+2
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-2/+2
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* * If an orphaned group is found in the mysql or mssql databases (i.e. there ↵Justin Clarke Casey2009-01-291-1/+4
| | | | | | | | | | | | is no prim where UUID = SceneGroupID), then force one prim to have UUID = SceneGroupID. * A warning is posted about this on startup giving the location of the object * This should allow one class of persistently undeletable prims to be removed * This change should not cause any issues, but I still suggest that you backup your database beforehand * If this doesn't work for previously linked objects, then you could also try the workaround in http://opensimulator.org/mantis/view.php?id=3059 * This change has been made to mysql and mssql, but sqlite appears to work in a different way
* * Remove unused prims.ParentID field from SQLite and MySQLJustin Clarke Casey2009-01-191-4/+3
| | | | | | | * Since this is a db change, as always I strongly recommend that you backup your database before updating to this revision * Haven't touched MSSQL in case I get it wrong - looking for some kind soul to take care of this.
* Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵Dahlia Trimble2008-12-221-0/+10
| | | | persistance
* Color was set twice, first correctly, then incorrectly, in SQLiteRegionData.Homer Horwitz2008-12-141-2/+0
| | | | | Removed the second set. Fixes Mantis#2380.
* * Resolve http://opensimulator.org/mantis/view.php?id=2743 and ↵Justin Clarke Casey2008-12-021-3/+0
| | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=2739 by no longer bothering to store or retrieve the local parentID in the region database * The original issue is that the now randomly generated local ids do not fit into the int parentID datatype * However, as far as I know it's actually pointless to store this local parent ID anyway (we already store the groupUUID), especially as we don't bother to store the localID (as opposed to UUID itself). * Conservatively, the actual column will be removed in a later commit
* Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers inHomer Horwitz2008-11-301-1/+1
| | | | | | an INTEGER column (using 6 bytes), but the mapping was wrong. Question: Should we move localIDs to int instead of uint to save some bytes?
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-1/+1
| | | | | | | | * SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
* Mantis#2656. Thank you kindly, Nlin for a patch that:Charles Krinke2008-11-191-0/+10
| | | | | | Attached patch implements llCollisionSound. Thanks T. Sado.
* Fixed MySQL and SQLite so they will save theSean Dague2008-11-181-0/+11
| | | | | | | variable sun vector, adding 3 new fields on both. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.Homer Horwitz2008-11-151-2/+1
| | | | | | (added a fix for the broken build from last commit, too)
* * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting ↵Justin Clarke Casey2008-11-101-4/+3
| | | | | | | | RootPart and adding the part separately * Make RootPart read only
* - Includes consistency test for new and updated objects, asSean Dague2008-10-301-13/+4
| | | | | | | some fixes in MySQL and SQLite From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Mid-work, trying to fix region part insertion and retrievalSean Dague2008-10-301-8/+34
| | | | | | | | SQLite reports System NUll Reference, but works, inside LoadItems, on SQLiteRegionData.cs From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-181-0/+7
| | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts.
* fix the sqlite break. There were two issue here:Sean Dague2008-10-031-1/+2
| | | | | | | | | | | 1. type issues on column create in ado.net 2. not setting a field in the ado.net row translates into explicitely setting it to null in sqlite land (because it can't read the defaults stanzas out of the database) Things should work again after this.