Commit message (Collapse) | Author | Files | Lines | ||
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2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -58/+58 | |
2008-05-07 | * Fixed some compiler warnings | Adam Frisby | 1 | -1/+1 | |
* Fixed prebuild.xml to remove DB4o references (more compiler warnings) | |||||
2008-05-04 | * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. | Teravus Ovares | 1 | -1/+3 | |
2008-05-01 | * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵ | Adam Frisby | 1 | -16/+0 | |
ASCIIEncoder in places we shouldn't. | |||||
2008-05-01 | * Breaking all the code, breaking all the code..! | Adam Frisby | 1 | -4/+4 | |
* Made a bunch more members static, removed some dead code, general cleaning. | |||||
2008-05-01 | * In ur code. Making it static. | Adam Frisby | 1 | -17/+17 | |
* Converted a bunch of functions to static functions. | |||||
2008-05-01 | * Assorted spring cleanings. | Adam Frisby | 1 | -2/+3 | |
2008-05-01 | * Align new fields upgrade sql to have the same 'not null' and default ↵ | Justin Clarke Casey | 1 | -28/+28 | |
settings as when an inventoryitems table is newly created * Normalize logging titles in database code, though this doesn't yet cover invoking code | |||||
2008-05-01 | * Whoops, SQLite land data malfunction. Fixed. | Teravus Ovares | 1 | -1/+2 | |
2008-04-30 | * Adds the AuthbuyerID field to sqlite and makes use of it. | Teravus Ovares | 1 | -0/+34 | |
* Includes a more user-friendly way of adding it saying, 'Your land table was recently updated. You need to restart the simulator. Exiting' | |||||
2008-04-30 | * Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵ | Teravus Ovares | 1 | -1/+1 | |
Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched | |||||
2008-04-30 | * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. ↵ | Teravus Ovares | 1 | -1/+1 | |
Thanks A_Biondi and Melanie! * This builds but might not work. JustinCC will examine.. it may work out of the box. | |||||
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -2/+3 | |
(this took a while to run). | |||||
2008-04-02 | attempt to fix up all refernces to new directory structure | Sean Dague | 1 | -1/+1 | |
2008-04-02 | whole lot more moving | Sean Dague | 1 | -0/+0 | |
2008-03-22 | *Moved LandManagement into its own region module (spiffy!) | mingchen | 1 | -4/+3 | |
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-03-11 | Attempted fix for http://opensimulator.org/mantis/view.php?id=551 | Sean Dague | 1 | -3/+0 | |
2008-03-11 | this fixes up the exponentially growing startup times caused | Sean Dague | 1 | -9/+8 | |
by not deleting the landaccesslist. If this triggers an sqlite error on .NET, we'll need to track that down seperatly. | |||||
2008-03-09 | * Added a hack-ish routine to add the State column to the primshapes table ↵ | Teravus Ovares | 1 | -1/+11 | |
if it wasn't already there. * Started OpenSim on SQLite to a mass of red 'unable to load prim' messages. * If you are getting this message, after this update, when you start OpenSimulator, you'll get it one more time and then it'll work again. | |||||
2008-03-08 | Thank you kindly Grumly57 for a patch to solve: | Charles Krinke | 1 | -0/+3 | |
Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-) | |||||
2008-03-02 | * Temporarily commented out the parcel banlist clearing query that was being ↵ | Teravus Ovares | 1 | -7/+8 | |
called in an ad-hoc fashion and causing an access violation error. This means that in SQLite when subdividing parcels you'll have to go to the parcel and clear out the banlist with the client instead of having it done for you immediately when you split the parcel. * A database guy really needs to look at the land stuff. :D | |||||
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-02-19 | Remove "Loading inventory" messages from item inventory loads | Justin Clarke Casey | 1 | -2/+2 | |
2008-02-11 | From: dirk husemann <hud@zurich.ibm.com> | Sean Dague | 1 | -2/+3 | |
these two patches fixe the terrain load exception that occurs when restarting OpenSim on PPC32 by making terrain loading endian clean. it does NOT fix the client crash exception. need to hunt that one down. | |||||
2008-02-10 | Clean up logging calls using String.Format explicitly | Jeff Ames | 1 | -9/+8 | |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -38/+40 | |
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | |||||
2008-02-02 | * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains ↵ | Teravus Ovares | 1 | -3/+3 | |
of Wright Plaza flow! * Fixed another bug in LibSL. This is the same version, as before just with a bug fix. | |||||
2008-01-21 | * Scripts edited within a prim will now be persisted correctly | Justin Clarke Casey | 1 | -61/+32 | |
* On restart the latest save will be restored rather than the very first dragged in scripts * Also add previously missed out database commits to separate prim inventory commit path (sigh) | |||||
2008-01-21 | Method rename | Justin Clarke Casey | 1 | -1/+1 | |
2008-01-21 | Properly lock new separate database accesses | Justin Clarke Casey | 1 | -52/+55 | |
2008-01-21 | * Make object persistence more granular by separating prim and prim ↵ | Justin Clarke Casey | 1 | -13/+6 | |
inventory persistence | |||||
2008-01-21 | * Stopped Physical Object saving on SQLite got commented out in my last ↵ | Teravus Ovares | 1 | -3/+3 | |
commit.. un commenting it out now. | |||||
2008-01-20 | * Added hooks for logout to all IUserService and all that implement it. | Teravus Ovares | 1 | -3/+3 | |
* Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user> | |||||
2008-01-16 | * More prim inventory synchronization | Justin Clarke Casey | 1 | -11/+14 | |
* Remove some mysql verbosity | |||||
2008-01-16 | * Store task inventory when an object is taken into agent inventory | Justin Clarke Casey | 1 | -41/+43 | |
* This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish | |||||
2008-01-15 | * Mother of all commits: | Adam Frisby | 1 | -2/+2 | |
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. | |||||
2008-01-14 | move db open to initialization, which is where it should have been | Sean Dague | 1 | -40/+22 | |
all allong | |||||
2008-01-11 | * Do database implementation for prim inventory items in mysql | Justin Clarke Casey | 1 | -17/+34 | |
* Properly clean up items when a region object is deleted * Update persisted prim when an inventory script is changed * No user functionality yet | |||||
2008-01-11 | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 1 | -4/+4 | |
2008-01-09 | moving Region store for SQLite into the OpenSim.Framework.Data.SQLite | Sean Dague | 1 | -2/+2 | |
namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example | |||||
2008-01-08 | make Stopped a property of the SceneObjectPart instead of in the | Sean Dague | 1 | -12/+1 | |
database code, so this is a shared concept. | |||||
2008-01-07 | Persistent prim inventory phase 5. Restart scripts contained in persisted ↵ | Justin Clarke Casey | 1 | -1/+1 | |
prims on region start. No user functionality exposed yet - no ini switch to enable persistence or restore. A bit more initial work to do. | |||||
2008-01-06 | Factor out TaskInventoryItem | Justin Clarke Casey | 1 | -9/+9 | |
2008-01-06 | Prim inventory phase 4. Properly recover the prim folder ID from storage. ↵ | Justin Clarke Casey | 1 | -4/+10 | |
Scripts now show up in prim inventories after region restart. Probably doesn't yet work for any items other than scripts. Still some work to do. No user functionality exposed. Not yet user tieable into normal code. | |||||
2008-01-05 | Persistent prim inventory phase 3. Now retrieving prim item data from ↵ | Justin Clarke Casey | 1 | -25/+67 | |
persistent store, but this doesn't yet show up for the client. Still no user functionality and not enabled in normal code. | |||||
2008-01-05 | Dah, don't try and commit the primitems table if we're not running with prim ↵ | Justin Clarke Casey | 1 | -1/+37 | |
inventories | |||||
2008-01-05 | Prim inventory storage phase 2. Add a prim inventory script item to sqlite ↵ | Justin Clarke Casey | 1 | -6/+129 | |
experimentally. This is not yet enabled in the codebase. No user functionality yet - next phase is to write the code to restore the script in prim inventory on region load | |||||
2007-12-28 | * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵ | lbsa71 | 1 | -2/+2 | |
scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing | |||||
2007-12-27 | * Optimized usings | lbsa71 | 1 | -143/+163 | |
* shortened references * Removed redundant 'this' * Normalized EOF |