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2012-11-24Fix bug where loading an OAR with a deeded parcel would always set the ↵Justin Clark-Casey (justincc)1-20/+23
parcel owner ID to the estate owner even if the group UUID was present. Aims to address http://opensimulator.org/mantis/view.php?id=6355 As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records (i.e. no membership data etc) This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
2011-03-31remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto1-6/+2
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames1-2/+2
2010-03-09MSSQL tweaks for latest ROBUST - friends handling fixed, GridUserData ↵unknown1-8/+12
placeholder added. Signed-off-by: Melanie <melanie@t-data.com>
2010-03-05Justin, I must have been dyslexic when I wrote UserGridService as the name ↵Diva Canto1-5/+5
for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere.
2010-03-05add initial UserGrid service classes as per diva's directionJustin Clark-Casey (justincc)1-7/+25
this will initially store home location data instead of the presence service compiles but not enough to actually test yet
2009-11-03minor: remove a few mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2009-10-06* Continued work on the new LLUDP implementation. Appears to be functioning, ↵John Hurliman1-122/+5
although not everything is reimplemented yet * Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing * Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively * Fixed formatting for a MySQLAssetData error logging line
2009-10-01Formatting cleanup.Jeff Ames1-3/+3
2009-08-13* Add ThreadTracker Tests, Tests default thread, Adding Testing and Removing ↵Teravus Ovares (Dan Olivares)1-12/+24
a thread, a dead thread, and a null Thread * Fix a null thread situation
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2008-11-04* Correct build break from last commit - how on earth did it compile last ↵Justin Clarke Casey1-0/+5
time? Bizarre
2008-11-04* Stop an exception in the thread tracker cleanup loop from terminating the simJustin Clarke Casey1-4/+13
2008-08-01* minor: add to the thread tracker the thread with which the thread tracker ↵Justin Clarke Casey1-1/+2
tracks threads
2008-04-29* Spring cleaning.Adam Frisby1-3/+7
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-6/+5
(this took a while to run).
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-1/+28
2008-02-21Update svn properties.Jeff Ames1-106/+106
2008-02-21"threads" command now works. I've added manual tracking of threads (only if ↵Tedd Hansen1-0/+106
compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.