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path: root/OpenSim/Data/Null/NullFriendsData.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-5/+5
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* Lock NullFriendsData.m_Data for consistency and against concurrent read/writeJustin Clark-Casey (justincc)2012-03-301-30/+39
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* Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-301-1/+30
| | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
* Add test for adding a friend whilst onlineJustin Clark-Casey (justincc)2011-11-141-1/+9
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* More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto2011-05-221-1/+6
| | | | security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
* Fixed permissions bug related to friends in PermissionsModule. Added ↵Diva Canto2011-05-211-1/+6
| | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
* HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2011-05-191-2/+2
| | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
* Added FriendsData to both Null storage and SQLite. Untested.Diva Canto2010-02-281-0/+92