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* work in progress on nhibernateSean Dague2008-07-162-4/+41
* added new ParentUUID property to map out from SOP.Sean Dague2008-07-152-4/+66
* killing a lonesome warning that managed to creep in...Dr Scofield2008-07-151-1/+1
* * minor: comment out a couple of lines to eliminate nhibernate compile warnin...Justin Clarke Casey2008-07-121-15/+15
* changes to use NHPrim instead of SOP directlySean Dague2008-07-071-1/+2
* add NHPrim to subclass SOP so we can stick region uuid in there. Sean Dague2008-07-072-1/+47
* added skeleton (no function) region store componentSean Dague2008-07-071-0/+268
* * remove unused CommitAssets() hook for nowJustin Clarke Casey2008-07-071-6/+0
* add a couple of LL conversion properties to SOP. I'll wait to cleanSean Dague2008-07-033-29/+159
* playing with multicolumn mapping of vectors using a custom typeSean Dague2008-07-033-1/+170
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-274-23/+23
* somehow, I seem to have actually made appearance persistantSean Dague2008-06-271-0/+2
* added in new type for mapping texture objects to the dbSean Dague2008-06-272-2/+108
* Mantis#1591. Thank you graciously, Sempuki for a patch that:Charles Krinke2008-06-271-5/+3
* chugging away on nhibernate, more incremental processSean Dague2008-06-257-41/+49
* lazy=true for these mappings, as we don't do full lists very oftenSean Dague2008-06-256-7/+7
* Minor formatting cleanup.Jeff Ames2008-06-251-10/+15
* fix typo in Inventory nhibernate mappings. nhibernate shouldSean Dague2008-06-231-4/+4
* lots of futzing with nhibernate to make it more efficient. ISean Dague2008-06-204-212/+136
* fixed to inventory for nhibernate that actually make it so I canSean Dague2008-06-192-8/+8
* more work towards nhibernate working with mysql, not there yet,Sean Dague2008-06-194-7/+9
* oops, it helps to reference the *right* migrationSean Dague2008-06-192-2/+2
* clean up the nhibernate definitions to work with mysqlSean Dague2008-06-188-117/+30
* add mysql migrations for nhibernate driverSean Dague2008-06-183-10/+136
* add inventory store migration Sean Dague2008-06-181-0/+40
* I really didn't expect that one to work out of the box, but just managedSean Dague2008-06-161-0/+14
* fix nhibernate driver so that it starts (based on the appearanceSean Dague2008-06-162-3/+3
* futzing around on the NHibernate side again trying to connectSean Dague2008-06-163-8/+25
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-1/+1
* update the nhibernate inventory item base definitionSean Dague2008-05-281-0/+6
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-211-2/+2
* Minor cleanup.Jeff Ames2008-05-163-8/+6
* Formatting cleanup.Jeff Ames2008-05-164-43/+43
* testing avatar appearance as a user serviceSean Dague2008-05-151-2/+2
* remove my UserAppearance object, switch all code to useSean Dague2008-05-151-6/+6
* fix for a change in inventory that meant I was returning a lotSean Dague2008-05-141-29/+16
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-143-91/+196
* Formatting cleanup.Jeff Ames2008-05-143-50/+50
* * Fixed some compiler warningsAdam Frisby2008-05-073-4/+5
* this should fix zariok's issueSean Dague2008-05-061-2/+2
* fixed up a bunch of the nhibernate user driver. Friends are notSean Dague2008-05-024-12/+19
* in theory fix the user table mappingSean Dague2008-05-022-2/+24
* move it out of the Types namespaceSean Dague2008-05-021-0/+0
* in theory this gives me a back end that will do persistance Sean Dague2008-05-021-3/+28
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-6/+12
* added user appearance mapping in nhibernateSean Dague2008-05-021-0/+37
* minor refactoring. Change getName and GetVersion methods (yes the had differ...Sean Dague2008-05-021-13/+2
* added stubs for appearance bits to all the db layersSean Dague2008-05-011-0/+27
* * In ur code. Making it static.Adam Frisby2008-05-011-1/+1
* * Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby2008-05-011-2/+2