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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
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2008-07-23
few additional fixed to get prim inventory up on nhibernate
Sean Dague
3
-4
/
+4
2008-07-23
implemented prim inventories for nhibernate
Sean Dague
1
-1
/
+30
2008-07-23
fix column mapping
Sean Dague
1
-1
/
+1
2008-07-23
complete the prim inventory mapping
Sean Dague
1
-0
/
+6
2008-07-23
refactor TaskInventoryItem Mask -> Permissions to be consistant with how things
Sean Dague
1
-0
/
+17
2008-07-23
add primitems migration for nhibernate
Sean Dague
1
-0
/
+27
2008-07-22
Update svn properties. Squash a couple of warnings.
Jeff Ames
2
-4
/
+4
2008-07-18
Introduce a separate connection string for estates, which defaults to the one gi
Melanie Thielker
1
-1
/
+1
2008-07-18
found a better pattern for SaveOrUpdate with nhibernate
Sean Dague
2
-52
/
+49
2008-07-18
remove NHPrim, this turned out to be a bad idea
Sean Dague
1
-46
/
+0
2008-07-18
squashing further warnings.
Dr Scofield
1
-1
/
+1
2008-07-18
Patch #9151
Melanie Thielker
1
-4
/
+4
2008-07-17
fix build break
Sean Dague
1
-1
/
+1
2008-07-17
terrain is close to working, but I still end up at the bottom of the sea
Sean Dague
3
-17
/
+25
2008-07-17
need to synchronize the terrain updates
Sean Dague
1
-4
/
+6
2008-07-17
first pass at Terrain implementation
Sean Dague
4
-13
/
+44
2008-07-17
add a Terrain object for the purpose of mapping. This may make sense
Sean Dague
2
-0
/
+129
2008-07-17
if no texture, make it plywood
Sean Dague
1
-1
/
+2
2008-07-17
Revert "git merge"
Sean Dague
3
-4
/
+59
2008-07-17
git merge
Sean Dague
3
-59
/
+4
2008-07-17
finish NHibernate mapping for prims, and it even seems to work
Sean Dague
1
-1
/
+20
2008-07-17
fix the null case for deep copy
Sean Dague
1
-2
/
+10
2008-07-17
got basic region object saves working time for lunch
Sean Dague
1
-1
/
+29
2008-07-17
early remove calls
Sean Dague
1
-7
/
+38
2008-07-16
clean up mappings for parent id
Sean Dague
1
-1
/
+2
2008-07-16
getting close on saving prims via nhibernate
Sean Dague
2
-7
/
+36
2008-07-16
fix RegionStore creation so that the .sql file works
Sean Dague
2
-6
/
+6
2008-07-16
made SOP have a blank setter for 2 convenience properties.
Sean Dague
2
-13
/
+15
2008-07-16
Revert "refactoring of PrimitiveBaseShape to properties"
Sean Dague
1
-5
/
+4
2008-07-16
refactoring of PrimitiveBaseShape to properties
Sean Dague
1
-4
/
+5
2008-07-16
refactoring primitive base shape to use properties
Sean Dague
1
-5
/
+4
2008-07-16
work in progress on nhibernate
Sean Dague
2
-4
/
+41
2008-07-15
added new ParentUUID property to map out from SOP.
Sean Dague
2
-4
/
+66
2008-07-15
killing a lonesome warning that managed to creep in...
Dr Scofield
1
-1
/
+1
2008-07-12
* minor: comment out a couple of lines to eliminate nhibernate compile warnin...
Justin Clarke Casey
1
-15
/
+15
2008-07-07
changes to use NHPrim instead of SOP directly
Sean Dague
1
-1
/
+2
2008-07-07
add NHPrim to subclass SOP so we can stick region uuid in there.
Sean Dague
2
-1
/
+47
2008-07-07
added skeleton (no function) region store component
Sean Dague
1
-0
/
+268
2008-07-07
* remove unused CommitAssets() hook for now
Justin Clarke Casey
1
-6
/
+0
2008-07-03
add a couple of LL conversion properties to SOP. I'll wait to clean
Sean Dague
3
-29
/
+159
2008-07-03
playing with multicolumn mapping of vectors using a custom type
Sean Dague
3
-1
/
+170
2008-06-27
last round of warning squashing. calling it a day now.
Dr Scofield
4
-23
/
+23
2008-06-27
somehow, I seem to have actually made appearance persistant
Sean Dague
1
-0
/
+2
2008-06-27
added in new type for mapping texture objects to the db
Sean Dague
2
-2
/
+108
2008-06-27
Mantis#1591. Thank you graciously, Sempuki for a patch that:
Charles Krinke
1
-5
/
+3
2008-06-25
chugging away on nhibernate, more incremental process
Sean Dague
7
-41
/
+49
2008-06-25
lazy=true for these mappings, as we don't do full lists very often
Sean Dague
6
-7
/
+7
2008-06-25
Minor formatting cleanup.
Jeff Ames
1
-10
/
+15
2008-06-23
fix typo in Inventory nhibernate mappings. nhibernate should
Sean Dague
1
-4
/
+4
2008-06-20
lots of futzing with nhibernate to make it more efficient. I
Sean Dague
4
-212
/
+136
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