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path: root/OpenSim/Data/NHibernate/Resources/UserAppearance.hbm.xml (follow)
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-28/+28
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* added in new type for mapping texture objects to the dbSean Dague2008-06-271-2/+2
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* chugging away on nhibernate, more incremental processSean Dague2008-06-251-4/+4
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* lazy=true for these mappings, as we don't do full lists very oftenSean Dague2008-06-251-1/+1
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* fix nhibernate driver so that it starts (based on the appearanceSean Dague2008-06-161-2/+2
| | | | | | | | | | changes it wouldn't come up). include embedded dialect specific sql files for nhibernate migrations figure out how to get the raw db connection so that migrations can work with nhibernate. create initial migration for NHibernate + SQLite + Assets.
* fixed up a bunch of the nhibernate user driver. Friends are notSean Dague2008-05-021-1/+1
| | | | | | | | implemented, and something is still funny with agents, but this at least got me logged in, so is good enough to plumb through appearance and see how that goes.
* in theory fix the user table mappingSean Dague2008-05-021-2/+2
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* added user appearance mapping in nhibernateSean Dague2008-05-021-0/+37