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path: root/OpenSim/Data/NHibernate/NHibernateUserData.cs (follow)
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* Minor cleanup.Jeff Ames2008-05-161-2/+2
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* Formatting cleanup.Jeff Ames2008-05-161-21/+21
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* testing avatar appearance as a user serviceSean Dague2008-05-151-2/+2
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* remove my UserAppearance object, switch all code to useSean Dague2008-05-151-6/+6
| | | | | | AvatarAppearance instead.
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-141-35/+72
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* Formatting cleanup.Jeff Ames2008-05-141-20/+20
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* * Fixed some compiler warningsAdam Frisby2008-05-071-2/+3
| | | | | * Fixed prebuild.xml to remove DB4o references (more compiler warnings)
* fixed up a bunch of the nhibernate user driver. Friends are notSean Dague2008-05-021-9/+16
| | | | | | | | implemented, and something is still funny with agents, but this at least got me logged in, so is good enough to plumb through appearance and see how that goes.
* in theory fix the user table mappingSean Dague2008-05-021-0/+22
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* in theory this gives me a back end that will do persistance Sean Dague2008-05-021-3/+28
| | | | | | | to actually have something to test plumbing in appearance saving.
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-6/+12
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* minor refactoring. Change getName and GetVersion methods (yes the had ↵Sean Dague2008-05-021-13/+2
| | | | | | | | different casings) to Name and Version properties for the User stores.
* added stubs for appearance bits to all the db layersSean Dague2008-05-011-0/+27
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* * In ur code. Making it static.Adam Frisby2008-05-011-1/+1
| | | | | * Converted a bunch of functions to static functions.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-10/+6
| | | | (this took a while to run).
* first drop of user storage implementation for nhibernate. Sean Dague2008-04-111-0/+269
This surely doesn't work yet, but it compiles, and I'm getting close to a stopping point for the day.