Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | renaming of attributes in UserAgentData for readability | Sean Dague | 2008-04-10 | 1 | -6/+6 |
| | |||||
* | changing UserAgentData to use properties. This caused more | Sean Dague | 2008-04-10 | 1 | -25/+49 |
| | | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties. | ||||
* | further renaming of properties for clarity | Sean Dague | 2008-04-10 | 2 | -19/+19 |
| | |||||
* | moved fields to properties for UserDataProfile, which was | Sean Dague | 2008-04-10 | 2 | -40/+51 |
| | | | | | | | actually a little more work than I expected given the copious use of out params. | ||||
* | further refactor and rename of InventoryFolderBase properties | Sean Dague | 2008-04-08 | 1 | -2/+2 |
| | | | | | | to reflect what they really are. | ||||
* | more refactoring, this time on InventoryFolderBase | Sean Dague | 2008-04-07 | 1 | -17/+17 |
| | | | | | | | | * wrap attributes in properties * clean up names a little bit * clean up name styles | ||||
* | Refactor InventoryItemBase to do the following: | Sean Dague | 2008-04-07 | 1 | -26/+26 |
| | | | | | | | | * wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach | ||||
* | fix ups to include OpenSim.Framework explicit includes (they | Sean Dague | 2008-04-02 | 5 | -0/+5 |
| | | | | | | | were implicitly included before). Everything builds again. Now off to testing. | ||||
* | attempt to fix up all refernces to new directory structure | Sean Dague | 2008-04-02 | 8 | -9/+9 |
| | |||||
* | whole lot more moving | Sean Dague | 2008-04-02 | 22 | -0/+4925 |