Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2008-05-01 | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2 | -40/+40 | |
2008-05-01 | * Add more class cast exceptions to mysql read inventory item to cover all ↵ | Justin Clarke Casey | 1 | -3/+26 | |
new fields - not just those I think are initially failing. * This is more likely to allow existing mysql databases to work temporarily, if the previous revision doesn't work | |||||
2008-05-01 | * Align new fields upgrade sql to have the same 'not null' and default ↵ | Justin Clarke Casey | 7 | -36/+36 | |
settings as when an inventoryitems table is newly created * Normalize logging titles in database code, though this doesn't yet cover invoking code | |||||
2008-05-01 | * Change mysql inventory items table version 3 upgrade sql to provide ↵ | Justin Clarke Casey | 1 | -5/+5 | |
explicit default values | |||||
2008-05-01 | * Insert temporary cast exception catching code to deal with mantis 1099 - ↵ | Justin Clarke Casey | 1 | -3/+29 | |
mysql inventoryitems table problem | |||||
2008-04-30 | * Spring cleaned a bunch of '//TODO: unused' marked functions. | Adam Frisby | 1 | -42/+0 | |
2008-04-30 | * Refactored the land table to be versionable in mySQL. | Teravus Ovares | 3 | -11/+170 | |
* Added AuthbuyerID so that if someone sets a land for sale to someone and then restarts the simulator, when the simulator comes back up, the setting persists. | |||||
2008-04-30 | * Add a scratch implementation of the new inventory fields to the mssql ↵ | Justin Clarke Casey | 1 | -4/+8 | |
database adapter * I don't use mssql so this may not work, corrections (in the form of patches) are welcome. * Unlike mysql, mssql requires manual updating of existing tables here (which should mean just adding the new fields manually) | |||||
2008-04-30 | * Change new inventory groupID field to 36 rather than 63 | Justin Clarke Casey | 1 | -1/+1 | |
* Add updated stub mssql inventory sql (only really because I was in the middle of this when I spotted the numeric transposition) | |||||
2008-04-30 | * Actually enable the inventory upgrade sql if appropriate | Justin Clarke Casey | 1 | -6/+7 | |
2008-04-30 | * Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵ | Teravus Ovares | 1 | -1/+1 | |
Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched | |||||
2008-04-30 | * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. ↵ | Teravus Ovares | 3 | -5/+32 | |
Thanks A_Biondi and Melanie! * This builds but might not work. JustinCC will examine.. it may work out of the box. | |||||
2008-04-24 | in theory, let you pass the mysql connection string into the | Sean Dague | 2 | -3/+21 | |
mysql manager class. This could use some testing of inventory and asset services. Once this is prooved out, I'll do it for mssql as well. | |||||
2008-04-23 | allow for Inventory database source to be specified in main | Sean Dague | 1 | -0/+6 | |
configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those. | |||||
2008-04-23 | changes to allow asset_source to be specified in the opensim.ini | Sean Dague | 1 | -0/+7 | |
this will work for sqlite and nhibernate, but will be ignored for mysql and mssql (reverting to their ini files) until someone writes that bit. | |||||
2008-04-23 | * Implement proper emptying of trashcan on standalone | Justin Clarke Casey | 1 | -1/+1 | |
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow. | |||||
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 6 | -21/+24 | |
(this took a while to run). | |||||
2008-04-18 | * Insert some missing database locks for inventory and user data on mysql | Justin Clarke Casey | 2 | -7/+20 | |
2008-04-15 | * Make it easier to follow logins on the user server by changing and tidying ↵ | Justin Clarke Casey | 1 | -2/+2 | |
up log messages | |||||
2008-04-11 | * Discerned between AddProfile and UpdateProfile in region registration | lbsa71 | 1 | -0/+5 | |
:: Believe it or not, but INSERT/UPDATE is actually a better pattern than REPLACE, since, with INSERT/UPDATE you can catch erroneous UPDATES to non-INSERTed items as well as catch erroneous re-INSERTS. in 95% of the cases, you SHOULD have a clear INSERT context, and a clear and separate UPDATE context. If you think your case falls within the 5%, maybe you should re-evaluate your code. :: | |||||
2008-04-10 | renaming of attributes in UserAgentData for readability | Sean Dague | 1 | -6/+6 | |
2008-04-10 | changing UserAgentData to use properties. This caused more | Sean Dague | 1 | -25/+49 | |
grief than expected, as monodevelop doesn't like to refactor properties of properties. | |||||
2008-04-10 | further renaming of properties for clarity | Sean Dague | 2 | -19/+19 | |
2008-04-10 | moved fields to properties for UserDataProfile, which was | Sean Dague | 2 | -40/+51 | |
actually a little more work than I expected given the copious use of out params. | |||||
2008-04-08 | further refactor and rename of InventoryFolderBase properties | Sean Dague | 1 | -2/+2 | |
to reflect what they really are. | |||||
2008-04-07 | more refactoring, this time on InventoryFolderBase | Sean Dague | 1 | -17/+17 | |
* wrap attributes in properties * clean up names a little bit * clean up name styles | |||||
2008-04-07 | Refactor InventoryItemBase to do the following: | Sean Dague | 1 | -26/+26 | |
* wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach | |||||
2008-04-02 | fix ups to include OpenSim.Framework explicit includes (they | Sean Dague | 5 | -0/+5 | |
were implicitly included before). Everything builds again. Now off to testing. | |||||
2008-04-02 | attempt to fix up all refernces to new directory structure | Sean Dague | 8 | -9/+9 | |
2008-04-02 | whole lot more moving | Sean Dague | 22 | -0/+4925 | |