Commit message (Collapse) | Author | Files | Lines | ||
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2010-09-07 | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts. | |||||
2010-09-07 | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts. | |||||
2010-09-05 | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 1 | -4/+2 | |
on IDwellModule | |||||
2010-08-30 | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 2 | -4/+32 | |
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-30 | local commit with parcel media bits | Jonathan Freedman | 2 | -4/+32 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-26 | Remove parts locking from data classes since these are using a copy of the ↵ | Justin Clark-Casey (justincc) | 1 | -107/+104 | |
scene object | |||||
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 1 | -103/+107 | |
conditions in linking and unlinking | |||||
2010-08-19 | Skip conversion if fields that are null in the database. This may | Melanie Thielker | 1 | -0/+4 | |
uncover errors elsewhere. | |||||
2010-08-13 | refactor: Use SOP.Flags rather than SOP.ObjectFlags | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2010-08-10 | Enforce DB limits on region name to 32 chars, or else (not good). Removed a ↵ | Diva Canto | 1 | -0/+3 | |
piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name. | |||||
2010-08-08 | Thank you, Marck00, for a patch that implemented region distance sorting | Melanie Thielker | 1 | -2/+4 | |
for fallback regions. Applied with changes. | |||||
2010-08-04 | fix mysql/mssql prim serialization problem | Justin Clark-Casey (justincc) | 1 | -6/+2 | |
2010-08-03 | Implement MediaUrl persistence for MySQL and MsSQL | Justin Clark-Casey (justincc) | 1 | -2/+8 | |
Not sure how I forgot this. This may resolve problems with media textures not persisting over restart for these databases. | |||||
2010-08-03 | get rid of PrimitiveBaseShape.MediaRaw staging post | Justin Clark-Casey (justincc) | 1 | -3/+5 | |
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself | |||||
2010-07-31 | White space from previous commit. | Diva Canto | 1 | -25/+25 | |
2010-07-31 | Implemented console command "show hyperlinks". | Marck | 1 | -23/+26 | |
2010-07-26 | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
2010-07-26 | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
2010-06-27 | Added checks to XInventory DB layer to truncate names and descriptions. | Diva Canto | 1 | -1/+9 | |
2010-06-19 | Revert "This is a HACK! Downright nasty. For some reason, the devs of the mysql" | Melanie | 1 | -7/+0 | |
Didn't do what it said on the package! This reverts commit 8643db3ef0c4dca709d85fc37240a18fd9049520. | |||||
2010-06-19 | This is a HACK! Downright nasty. For some reason, the devs of the mysql | Melanie | 1 | -0/+7 | |
connector have decided that their vision of timeouts is the only valid one. This uses reflection to show them the finger. Please test. | |||||
2010-06-17 | Revert "Set command timeout to infinity on migrations" | Melanie | 1 | -1/+0 | |
This reverts commit 51d30fd34a950e0cd71d61ce0666a6d1e90bf233. | |||||
2010-06-17 | Set command timeout to infinity on migrations | Melanie | 1 | -0/+1 | |
2010-06-14 | * Deleted duplicated migration that was failing anyway. | Diva Canto | 1 | -2/+0 | |
* Added an error message in initial estate owner creation that makes it clear what needs to happen. | |||||
2010-06-09 | Add the BEGIN; I had missed | Melanie | 1 | -0/+1 | |
2010-06-09 | Re-add Migration version 32, which apparently got dropped completely. | Melanie | 1 | -0/+72 | |
2010-06-08 | * Changed CreatorIDs consistently to varchar(128) | Diva Canto | 2 | -1/+9 | |
* Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style | |||||
2010-06-08 | Add a migration to adjust types in the WL table. The new connector likes that | Melanie | 1 | -0/+6 | |
better | |||||
2010-05-23 | The 8th migration statement in AssetStore.migrations didn't look right. | Diva Canto | 1 | -1/+1 | |
2010-05-23 | MySQL Migrations: Minor correcton to Region/Estate split | AlexRa | 2 | -6/+12 | |
(some Estate SQL left behind in the Region migration) | |||||
2010-05-23 | Split migrations for RegionStore and EstateStore (see WARNING!) | AlexRa | 2 | -78/+69 | |
ok, so the estate stores now want their own migration files, but as it happened the SQL definition were inside the Region migrations. It seems better/cleaner to keep each 'store' separately updatable. WARNING: any editing in the middle of the migration scripts (as opposite to just appending to them) has the potential of messing up updates of existing databases. As far as I can see, this one is (probably) safe, the worst that could happen is the EstateStore migration silently fail if the estate the tables are already there. | |||||
2010-05-23 | Removed MySql and SQLite-specific asset test files | AlexRa | 1 | -92/+0 | |
2010-05-23 | All data tests made DBMS-independent | AlexRa | 3 | -327/+0 | |
2010-05-20 | Cleaned up MySql migrations a bit more, got rid of all old-form migration ↵ | Diva Canto | 5 | -32/+8 | |
files. Restored Presence table to its taboo-breaking form. | |||||
2010-05-19 | MySQLAssetData.cs now supports asset_flags, CreatorID | AlexRa | 1 | -5/+7 | |
2010-05-19 | MySQL: added CreatorID, moved asset_flag to migration script | AlexRa | 1 | -0/+8 | |
2010-05-19 | Clean up output a bit | Melanie | 1 | -5/+1 | |
2010-05-19 | Revert "Allow migration steps to fail again without bringing down the house" | Melanie | 1 | -1/+1 | |
This reverts commit 167db502593de5f535d8c322005c63ef263940ed. | |||||
2010-05-19 | Allow migration steps to fail again without bringing down the house | Melanie | 1 | -1/+1 | |
2010-05-18 | Make m_log in migrations private. Define new m_log in derived class | Melanie | 1 | -0/+2 | |
2010-05-19 | Some more corrections after MySQL connector update | AlexRa | 2 | -2/+3 | |
2010-05-19 | All (?) MySQL stores fixed to use DBGuid.FromDB() | AlexRa | 5 | -92/+68 | |
This was needed if we want to update to the latest MySQL connector dll. It automatically converts CHAR(36) to Guids, so getting them as strings no longer works. By using DBGuid.FromDB(), we unlink from any particular storage format of GUIDs, could even make them BINARY(16) if we like. Actually not all MySql units are touched, but the remaining ones don't seem to be affected (they don't read GUIDs from DB) | |||||
2010-05-18 | Converted MySQL migration history to the new format | AlexRa | 78 | -1002/+1228 | |
Replaced all NNN_StoreName.sql migration resources with a more readable, single-file-per-store | |||||
2010-05-18 | Added MySqlMigrations.cs (supports stored proc/funcs) | AlexRa | 1 | -0/+85 | |
Uses MySqlScript class to correctly run proc/func definitions that need delimiter change. Requires MySql.Data.dll 6.2 or later. | |||||
2010-05-16 | Converted MySQL migration history to the new format | AlexRa | 78 | -1002/+1228 | |
Replaced all NNN_StoreName.sql migration resources with a more readable, single-file-per-store | |||||
2010-05-16 | Added MySqlMigrations.cs (supports stored proc/funcs) | AlexRa | 1 | -0/+85 | |
Uses MySqlScript class to correctly run proc/func definitions that need delimiter change. Requires MySql.Data.dll 6.2 or later. | |||||
2010-05-09 | OK, this really fixes it, I promise. | Diva Canto | 1 | -2/+2 | |
2010-05-09 | Yey for unit tests. The previous commit had a couple of bugs on SQL ↵ | Diva Canto | 1 | -2/+2 | |
statements. Fixed here. | |||||
2010-05-09 | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 3 | -3/+11 | |
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | |||||
2010-05-09 | Implement the "delete" path for assets. Adds a new option to allow remote ↵ | Melanie | 1 | -0/+18 | |
asset deletion in robust handler. |