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path: root/OpenSim/Data/MySQL/Resources/CreateAvatarAppearance.sql (unfollow)
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2008-05-21this removes use of the mapper for wearables, and I can confirm thingsSean Dague1-30/+33
get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now.
2008-05-19autocreate appearance table if it isn't thereSean Dague1-0/+0
2008-05-19prep for changes need to create the appearance tablesSean Dague1-4/+1
by default
2008-04-02whole lot more movingSean Dague1-0/+0
2008-02-13Clean up more unnecessary String.Format callsJeff Ames1-42/+42
2008-02-11Moved share/sql/mysql-AvatarAppearance.sql to ↵Tedd Hansen1-42/+42
OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql as described in share/sql/mysql_README.txt Thanks dmiles_afk
2008-02-05Updated svn properties.Jeff Ames1-42/+42
2008-02-04First part of avatar persistence, currently only really works in standalone ↵MW1-0/+42
mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure). This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. But the work to move the code to one of the grid servers shouldn't be too much.