| Commit message (Expand) | Author | Files | Lines |
2007-11-20 | *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc... | Teravus Ovares | 1 | -0/+3 |
2007-11-20 | POS physics. tweaking stair-climbing which broke with my last change | Brian McBee | 1 | -12/+14 |
2007-11-20 | POS physics: removed "stickiness" from avatars so they can slide along surfac... | Brian McBee | 1 | -10/+8 |
2007-11-19 | fixed POS rotation with certain angles | Jeff Ames | 1 | -4/+4 |
2007-11-19 | added rotation support to POS | Jeff Ames | 1 | -4/+8 |
2007-11-18 | flying in POS should be a bit smoother | Jeff Ames | 1 | -4/+15 |
2007-11-18 | cleaned up some mono compiler warnings | Jeff Ames | 1 | -1/+0 |
2007-11-17 | improved avatar logic -- walk up low steps now, sorta | dan miller | 1 | -5/+21 |
2007-11-17 | minor POS tweak for speed | dan miller | 1 | -5/+4 |
2007-11-17 | Out of a fog of alcohol and adenovirus, I present - POS! | dan miller | 1 | -31/+218 |
2007-11-17 | added some POS gravity | Jeff Ames | 1 | -22/+17 |
2007-11-16 | added dummy POS physics plugin | Jeff Ames | 1 | -14/+14 |
2007-11-12 | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 1 | -0/+5 |
2007-11-12 | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 1 | -1/+15 |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 1 | -1/+6 |
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 1 | -1/+5 |
2007-11-08 | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 1 | -1/+6 |
2007-11-05 | prim cuts in ODE | dan miller | 1 | -0/+8 |
2007-11-03 | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 1 | -1/+12 |
2007-11-01 | * Diuerse beavtificatems | lbsa71 | 1 | -1/+1 |
2007-10-31 | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 1 | -1/+8 |
2007-10-30 | * Optimized usings | lbsa71 | 1 | -77/+29 |
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 1 | -1/+1 |
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 1 | -1/+9 |
2007-09-12 | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, | Sean Dague | 1 | -1/+1 |
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 |
2007-08-28 | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 1 | -1/+1 |
2007-08-23 | Added RemovePrim method to the physics plugins interface. | MW | 1 | -0/+5 |
2007-08-19 | More prep work for adding prims to ODE physics | Brian McBee | 1 | -0/+11 |
2007-08-18 | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 1 | -1/+1 |
2007-08-03 | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi... | Brian McBee | 1 | -5/+5 |
2007-07-29 | Deleting objects should now work. But beware they aren't send to your trash f... | MW | 1 | -192/+194 |
2007-07-29 | * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) | Adam Frisby | 1 | -34/+28 |
2007-07-16 | * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp | lbsa71 | 1 | -31/+0 |
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -301/+301 |
2007-07-04 | A bit more work on Building tools/support. | MW | 1 | -1/+1 |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -3/+3 |
2007-06-29 | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 1 | -16/+23 |