| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
|
|
|
|
|
| |
* Changes varchar(36) columns to UUID type in MSSQL - this will be much more efficient
* ===As always, please, please backup your database before applying this patch===
* Thanks Ruud Lathrop (for the patch) and StrawberryFride (for the review)
|
|
|
|
|
|
|
|
|
| |
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
|
|
|
|
|
|
|
|
| |
OpenSim.Data.*.addin.xml, this is cruft left over from previous
testing
- fix example SQLite connection string in
AssetInventoryServer.ini.example
|
|
|
|
|
|
|
|
| |
OpenSim.Data.*.addin.xml
- remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml
- add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
|
|
|
|
|
| |
- trim trailing whitespace
|
|
|
|
|
|
| |
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
|
|
|
|
| |
plugins.
|
|
|
|
|
|
|
|
|
|
|
|
| |
is no prim where UUID = SceneGroupID), then force one prim to have UUID = SceneGroupID.
* A warning is posted about this on startup giving the location of the object
* This should allow one class of persistently undeletable prims to be removed
* This change should not cause any issues, but I still suggest that you backup your database beforehand
* If this doesn't work for previously linked objects, then you could also try the workaround in http://opensimulator.org/mantis/view.php?id=3059
* This change has been made to mysql and mssql, but sqlite appears to work in a different way
|
|
|
|
|
|
|
| |
* Since this is a db change, as always I strongly recommend that you backup your database before updating to this revision
* Haven't touched MSSQL in case I get it wrong - looking for some kind soul to take care of this.
|
|
|
|
|
|
|
| |
* This fixes MSSQL for user friends lookups
* Thanks StrawberryFride
|
|
|
|
|
|
|
| |
* Adds first version of MsSql2005Dialect support for NHibernate
* Thanks mpallari
|
|
|
|
|
|
|
|
| |
* Add single conversion to MSSQLManager.DbTypeFromType
* May resolve storage of prim information under MSSQL
* Thanks SirKimba
|
| |
|
|
|
|
|
|
|
| |
Solves the problem of unable to load prim items on region start in MSSQL.
The error was in the MSSQLRegionData code that loads objects from the database,
due to reliance on the ParentID field that is not used.
|
|
|
|
|
|
|
|
| |
was done for SQLite and MySQL in r7586
* This may resolve http://opensimulator.org/mantis/view.php?id=2939
|
|
|
|
|
| |
Persists appearance with MSSQL more properly.
|
|
|
|
|
|
|
|
| |
Solves inserting Wolrdparameters in SQL Database with
OpenSim.Data.MSSQL.dll always crash cause there were
missing some fields in the Insert-String
|
|
|
|
|
|
|
|
| |
MSSQL Fix to accommodate random ParentIDs. uint values now
cleanly converted to ints and vice versa to hopefully prevent
outofrange exceptions on prim storage.
|
|
|
|
|
|
| |
* please say if this causes you a problem
|
|
|
|
|
|
|
|
|
| |
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
|
|
|
|
|
|
| |
* This should probably be being called in FetchAsset() instead as for all the other databases, but I lack the means to test MSSQL
|
|
|
|
|
|
|
|
| |
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
|
| |
|
|
|
|
|
|
| |
Keeping up with MySQL and SQLite. Small code changes and
another resource file to add.
|
|
|
|
|
|
| |
Added access_time and create_time, plus the new sun position
data to MSSQL code.
|
| |
|
| |
|
|
|
|
|
|
| |
(added a fix for the broken build from last commit, too)
|
|
|
|
|
|
|
| |
Thank you, StrawberryFride, for a patch that adds group permission support
to MSSQL. Contains a migration, back up your database.
|
|
|
|
|
|
|
|
| |
RootPart and adding the part separately
* Make RootPart read only
|
| |
|
|
|
|
|
|
|
| |
This patch is two script that fixes a issue when adding more
then 1 avatar to estateban/estatemanager list. It removes a
key and adds a index to the tables.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
* Add new e-mail field to users table for MSSQL
* Thanks StrawberryFride
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
|
| |
|
|
|
|
|
| |
Primary Key violation when just linked a lot of prims using MSSQL.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Added lookup in the data-layer
- MySQL works
- SQLite doesn't have a grid-db, so it won't work there
- I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-)
- Added the plumbing up to OGS1GridServices. This speaks with the grid-server
via XMLRPC.
- Modified MapSearchModule to use the new data. It's backward compatible; if
used with an old grid-server, it just returns one found region instead of a
list.
- Refactored a bit.
Note: This updates data, grid-server and region code. No new files.
|
|
|
|
|
|
|
|
| |
http://opensimulator.org/mantis/view.php?id=2295
* Sorry about that
|
|
|
|
|
|
|
|
|
|
| |
* Updated MSSQL to reflect resend changes
* Added the new columns in prims table.
* Created a implementation for getting gestures.
* Remove configurable table names for user.
* Thanks Ruud Lathorp
|
|
|
|
|
|
|
|
|
|
| |
User server won't start up for a MSSQL grid migrating from a significantly
older version to current version due to duplication in three of the
migrations code files. Patch included takes out the duplicated code from
the three files so a smooth update should happen on start up.
|
|
|
|
|
|
|
|
|
| |
* Updates to libomv r2243,
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman.
* Will update OpenSim-libs in 10 minutes..
|
|
|
|
|
|
|
|
|
| |
Active gestures are sent as part of the login-response. Added
fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and
NHibernate. Using the empty ones won't cause errors, but doesn't provide
persistence either, of course.
|