| Commit message (Collapse) | Author | Files | Lines |
|
Primary Key violation when just linked a lot of prims using MSSQL.
|
|
|
|
|
|
|
|
- Added lookup in the data-layer
- MySQL works
- SQLite doesn't have a grid-db, so it won't work there
- I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-)
- Added the plumbing up to OGS1GridServices. This speaks with the grid-server
via XMLRPC.
- Modified MapSearchModule to use the new data. It's backward compatible; if
used with an old grid-server, it just returns one found region instead of a
list.
- Refactored a bit.
Note: This updates data, grid-server and region code. No new files.
|
|
http://opensimulator.org/mantis/view.php?id=2295
* Sorry about that
|
|
* Updated MSSQL to reflect resend changes
* Added the new columns in prims table.
* Created a implementation for getting gestures.
* Remove configurable table names for user.
* Thanks Ruud Lathorp
|
|
User server won't start up for a MSSQL grid migrating from a significantly
older version to current version due to duplication in three of the
migrations code files. Patch included takes out the duplicated code from
the three files so a smooth update should happen on start up.
|
|
* Updates to libomv r2243,
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman.
* Will update OpenSim-libs in 10 minutes..
|
|
Active gestures are sent as part of the login-response. Added
fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and
NHibernate. Using the empty ones won't cause errors, but doesn't provide
persistence either, of course.
|
|
- Add necessary dummy Dispose-methods where they are missing
- Implement the SQLite Dispose-methods
(currently only used for unit tests, in the next commit)
|
|
Thank you, RuudL, for a patch that brings MSSQL up to the same
implementation level as MySQL.
|
|
Garrett Hussey in Re: [Opensim-dev] MSSQL runtime error in latest build..
* Thanks!
|
|
|
|
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
|
|
* The data returned from the db was never inserted in the list to be processed and return
* This is an example where a warning has revealed a bug
|
|
* Remove a few other miscellaneous warnings
|
|
|
|
Thank you, RuudL, for a patch that supplements the previous MSSQL
patch.
|
|
Thank you, RuudL, for a complete adaptation of migration and estate
data to MSSQL, and the updating of the RegionData handling in MSSQL.
|
|
Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
|
|
|
|
|
|
dlls. Fix issue 1876.
|
|
|
|
PluginLoader. Fix issue 1871.
|
|
are stored in the db.
|
|
the properties a bit to be more consistant with other objects (having things
like .Name .Description, etc).
|
|
attributes to external XML files. Fix issues 1682 and 1786.
|
|
Agent table code (INSERT / UPDATE, etc) now added to MSSQL provider.
|
|
|
|
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
|
|
(issue 1763).
|
|
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
|
|
Many issues with handling connections in MSSQL, have rearchitected to
ensure that connections are always opened and closed in a timely fashion
& disposed of cleanly, and removed unnecessary lock statements. SQL
Server performance seems to have improved considerably as a result,
and various timeout errors seem to have been fixed.
|
|
On an MSSQL-based Grid OpenSim installation, users could log in to the sim once,
then log off - after a short time before retrying users would be unable to log in,
and would see an empty alert box on the client with just a "close" button and no text.
Despite no users being logged into the sim, user server would report a higher number
of logins than logouts.
|
|
|
|
|
|
* Migration should be automatic on sqlite and mysql
* Migration is not automatic on mssql, you will need to drop the invType column manually
* Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
|
|
|
|
|
|
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
|
|
kerunix_Flan!
|
|
Adds pipes for the prim item flags field
|
|
World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently.
* Currently have stubs in the other datastores.
|
|
|
|
MSSQL Avatar appearance solved.
Appearance functions and modified table.
|
|
|
|
|
|
I have detected a bug of conversion data type in OpenSim.Data.MSSQL.MSSQLInventoryData.addInventoryItem(InventoryItemBase item)
in the GroupOwned field.
My sollution is to change the flield to bit in the table. In the
readInventoryItem(IDataReader reader) change too item.Flags =
(uint) reader["flags"]; to item.Flags = Convert.ToUInt32(reader["flags"]);
Now Inventory runs fine.
|